I know for sure its (F,U,U+1) But how exactly do you perform it? and i don't mean the stage variation of positioning it requires, but do I hold block for the foward or block after the foward? Or do I not even block at all?
I meant that as in... When you look at the distance required to perform it, it says (varies) so Im guess it varies stage to stage...
so do you mean its sweep for all stages?
Best and easiest way to do it IMO is to buffer the input from a jump in, either that or you can buffer it during turning invisible or during a smoke towards etc, just land close to him and itll happen man
Currently none of the stage fatalities have a 'varied' distance. All the stage fatalities are performed touching the opponent. This may not be true in the future, but for now, it is.