kombobreaker
Noob
Kano has been my main since the get-go of MK 9 and I really enjoy his style of play. Although I tend to be more of a punisher than an aggressor, I need some advice on cross-ups and pressure.
I know his B1 1 2 is relatively safe on block, and his 2 1 2 is great for juggling, but how does Kano keep pressure upclose? (Fast jabs, low jabs, choke check, F3 B2?) Also, Cross-ups are my weak point...any advice/tips?
Btw, I'm curious to ask fellow Kano players, what's the best way to punish a blocked teleport or Mileena's roll? I find that when I try to initiate a 2 1 2 combo, even when I wait for a second, they seem to fly too high to continue a juggle/up ball.
Thanks for the input!
I know his B1 1 2 is relatively safe on block, and his 2 1 2 is great for juggling, but how does Kano keep pressure upclose? (Fast jabs, low jabs, choke check, F3 B2?) Also, Cross-ups are my weak point...any advice/tips?
Btw, I'm curious to ask fellow Kano players, what's the best way to punish a blocked teleport or Mileena's roll? I find that when I try to initiate a 2 1 2 combo, even when I wait for a second, they seem to fly too high to continue a juggle/up ball.
Thanks for the input!