Opponent stance affecting sheeva combo. Hi guys. Dunno if this was posted before, but I think sheeva's Quad Toss into Grab and Punch combo connects only 50% of the time. The culprit is probably the stance of both players. That and poor design ofcourse. I seriously dont believe stances ought to affect combo viability. Please fix the hitboxes so the combo works regardless of battle stance. Who is with me???