Prinz
watch?v=a8PEVV6tt14
This thread is for practice mode improvements to the present MK9. Post your wishes. I'll be updating.
- picking the wake-up attack for the AI;
- picking the AI do a move/special attack/combo string repeatedly with the option of 0/1/3/5 seconds interval;
- record function for the AI;
- meter arrangements, like let the AI have1/2/3 bars; let him use/not use bars etc.;
- option for the AI to block before/after an attack;
- choose the AI do a certain attack after a blocked string;
- ghosting;
- possibility to choose TAG practice against only 1 AI; it really isn't needed for 2 AI's to practice TAG games, only if a human should be the opponent, which would be selected as an option; or make it so that the beaten AI doesn't change with the second character, it's annoying and pointless;
Bugs:
- when recording and entering the menu, the character repeats the attacks you press in the menu: e.g. you start recording, then press start and select "AI options" by pressing 4 (circle on PS3), do some changes, then press 4 (X on PS3) to apply changes and exit the menu with another 3; the recording will start with your character doing the following attacks: 4, whatever you pressed, 4, 3 and after, it will do whatever you intentioned to record. This thing is not necessary, as you can do all changes to the AI before starting the recording, but it is unexplicable and sometimes messes up the recording.
Special:
- Online mode (LoL, thanks to Larry_Bird for the idea) - online Mortal Kombat does have its own rules
- picking the wake-up attack for the AI;
- picking the AI do a move/special attack/combo string repeatedly with the option of 0/1/3/5 seconds interval;
- record function for the AI;
- meter arrangements, like let the AI have1/2/3 bars; let him use/not use bars etc.;
- option for the AI to block before/after an attack;
- choose the AI do a certain attack after a blocked string;
- ghosting;
- possibility to choose TAG practice against only 1 AI; it really isn't needed for 2 AI's to practice TAG games, only if a human should be the opponent, which would be selected as an option; or make it so that the beaten AI doesn't change with the second character, it's annoying and pointless;
Bugs:
- when recording and entering the menu, the character repeats the attacks you press in the menu: e.g. you start recording, then press start and select "AI options" by pressing 4 (circle on PS3), do some changes, then press 4 (X on PS3) to apply changes and exit the menu with another 3; the recording will start with your character doing the following attacks: 4, whatever you pressed, 4, 3 and after, it will do whatever you intentioned to record. This thing is not necessary, as you can do all changes to the AI before starting the recording, but it is unexplicable and sometimes messes up the recording.
Special:
- Online mode (LoL, thanks to Larry_Bird for the idea) - online Mortal Kombat does have its own rules