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Tech Options against KF's reversal slide

A F0xy Grampa

Problem X Promotions
Just some stuff I found that you can do after a KF player blocks your B2, and they attempt to retaliate with a slide (which is their only immediate option with enough range)

Point blank blocked B2 - Immediately dial in D1 xx spin, if they slide the D1 spin will connect, if they dont then the D1 will come out, the D1 is practically impossible to whiff punish on reaction too.

Max range - a single B1 will hit her out of the slide. So will 3 3, but your safest bet is B1, harder to whiff punish by itself.

Any range other than point blank - D3.

The point is to make it harder than it already is to slide at you, jumping is also an option but that can potentially lose you ground.
 

Pig Of The Hut

Day 0 Phenomenal Dr. Fate and Darkseid player
Just some stuff I found that you can do after a KF player blocks your B2, and they attempt to retaliate with a slide (which is their only immediate option with enough range)

Point blank blocked B2 - Immediately dial in D1 xx spin, if they slide the D1 spin will connect, if they dont then the D1 will come out, the D1 is practically impossible to whiff punish on reaction too.

Max range - a single B1 will hit her out of the slide. So will 3 3, but your safest bet is B1, harder to whiff punish by itself.

Any range other than point blank - D3.

The point is to make it harder than it already is to slide at you, jumping is also an option but that can potentially lose you ground.
Wouldnt sword stance be good as well for post slide options?
 
gotta be careful about the b1 string though, if they didn't do anything after b2 on block, it means youre going to whiff strings in her face.