What's new

Combo List - Kung Lao MKX Kung Lao All variations BnB Guide

Meterless Midscreen:

11212 Spin, J2, Jk-Dk, 21 = 24%

F23 Spin, J2, Jk-Dk, 21 = 25% (punishing string)

Anti-air Standing 1, B321 Spin, Jk-Dk, 21 = 28%

Anti-air Spin, Njp, Jk-Dk, 21 = 22%

Air to air J2, Run, B321 Spin, Jk-DK, 21= 29%

Air to Air J2, DK, F21 Spin, B321 = 22%

Air to air Divekick, B321 Spin, B321= 26%

44, Run, B321 Spin, Jk-Dk, 21 = 36% (punishing string)

Crossover Jk-Dk, B32 Spin, B321 = 27%

NJP, B321 Spin, Jk-Dk, 21 = 30%

Teleport 2, B321 Spin, Jk-Dk, 21= 29%

Divekick, 1, B32 Spin, B321 = 22%

Switch sides: 11212 Spin, Run, 1, Jk-Dk, 21

Meterless Corner:


112124 Spin, NJP, JK, Jk -Dk, 21 = 28%

F23 Spin, NJP, JK, Jk-Dk, 21 = 28%

B22 Spin, NJP, Jk, Jk-Dk, 21 = 27%

B321 Spin, NJP, Jk, Jk-Dk, 21 = 33%

Divekick, 1, B32 Spin, Jk, 21 = 23%


2 Bars:


Ex teleport 1 Meter burn, B321 Spin, Jk-Dk, 21 = 40%


Buzzsaw Variation:


B321 Ex Straight Hat, Run, B321 Spin, Run, Jk- Dk, 21 = 38%

Ex Spin, NJP, Run, Jk-Dk, 21 = 24%

Corner B22 Ex Low hat(hold), B321 Spin, Jk-Dk, 21 = 32%


Tempest Variation:

B321 Hat Spin, Run B32 Spin, Jk-Dk, 21 = 34%

11 Hat spin, 44, Run B321 Spin, Jk-Dk, 21 = 36%

11212 Hat spin, 44, Run B321 Spin, Jk-Dk, 21 = 36% (only on male characters)

112124 Hat spin, F23 Spin, J2, Jk-Dk, 21 = 29%(for female characters)

Corner: 112124 hat spin, 44, B321 Spin, Njp, Jk-Dk, 21 = 38%

B2 Hat spin, 44, Run B321 Spin, Jk-Dk, 21 = 37%

F2 Hat spin, 44, Run B321 Spin, Jk-Dk, 21 = 37%

Corner: B321 Hat Spin, B321 Spin, Jk-Dk, 21 = 37%

Ex Spin, 4 Hat Spin, Run 4 Spin Jk-Dk, 21 = 33%

Corner Ex spin, 4 Hat Spin, 4 Spin, NJP, Jk-Dk, 21 = 35%

Switch sides: Ex Spin, Dash, 4 Hat Spin, Run 4 Spin Jk-Dk, 21 = 33%

F2 Hat spin, 44, Run B321 Spin, B321 Ex Spin, NJP, F4 = 44%

B2 Hat spin, 44, Run B321 Spin, B321 Ex Spin, NJP, F4 = 44%


Hattrick Variation:

Outdated post patch
 
Last edited:

Afro_physicist

Hat Trick
There's a 40% with hat trick midscreen or corner and meterless for both. Its somewhere in the other thread I'll try to find it

Edit: Found em
Corner: (with hat into the corner) 44, 4xxDD2, 4xxDF1, njp, ji3xxD4, 21

Midscreen: (spaced right after doing b22xx back hat toss) tele3, 44 RUN b321xxDD2 , f21xxDF1, ji3xxD4
 

MK_Al

Noob
Great effort :)

Corner meterless all variations:
44 4xxSpin NJP JK DK 4xxSpin 37%

Why is 44... a punish string? 14f startup
 

just_2swift

MK1 is the best MK period.
I've been using Buzz saw and I like setting up low hat for Oki after most of my combos

11 xx spin njp jk-dk b321 low hat.

11 xx spin jk-Dk f2 1 xx low hat. For this one to work you have to let them fall a bit after the Dk so the low hat won't hit.

Anyone know any oki combos like these that do more Dmg?
 

just_2swift

MK1 is the best MK period.
Funny & not practical. But kung Lao can Tele grab after B 321 xx Ex spin it's tricky to do I've only managed to land this the one time it happened it did 20% i wonder how much MB Tele to MB Throw into a combo would net.
 

just_2swift

MK1 is the best MK period.
There's a 40% with hat trick midscreen or corner and meterless for both. Its somewhere in the other thread I'll try to find it

Edit: Found em
Corner: (with hat into the corner) 44, 4xxDD2, 4xxDF1, njp, ji3xxD4, 21

Midscreen: (spaced right after doing b22xx back hat toss) tele3, 44 RUN b321xxDD2 , f21xxDF1, ji3xxD4
I love hat trick I'll try to find something with him
 

just_2swift

MK1 is the best MK period.
Nice air to air j2 combo I'll replace that with mine that I was using it costs meter for only 26%lol but 31% is better so I'll be stealing that one for sure. The combo I was using was air to air j2 jk-dk xx Ex spin njp jk-dk for 26% but had hella wall carry.
 
Damn that 11212 string! It's so annoying to do on pad by having to slide your thumb back and forth. I do it a couple times and then my thumbs starts hurting and gets slow so I can't do the regular combos.

Does anybody actually use 11212 regularly on pad? Or should I buy fightstick?
 

Voodoo

Smack it up, flip it and rub it down.
Damn that 11212 string! It's so annoying to do on pad by having to slide your thumb back and forth. I do it a couple times and then my thumbs starts hurting and gets slow so I can't do the regular combos.

Does anybody actually use 11212 regularly on pad? Or should I buy fightstick?
I play on pad and I don't find it too hard to do.
 

MK_Al

Noob
Damn that 11212 string! It's so annoying to do on pad by having to slide your thumb back and forth. I do it a couple times and then my thumbs starts hurting and gets slow so I can't do the regular combos.

Does anybody actually use 11212 regularly on pad? Or should I buy fightstick?
I do it with the slide tech as well; I don't see any other way to do it on pad. Just keep practising. The real problem here is that, when standing near an interactible, and the input is to fast, the engine will sometimes register two buttons as if they where pressed at the same time, therefore cancel into the interactible . This is really annoying.
 

just_2swift

MK1 is the best MK period.
Kung Lao reset (gimmick) corner

Concept combo: j2 44, 4 xx spin njp b22 xx Tele
From Tele hit 2 for the overhead reset set dummy to tech roll the dummy does not tech roll out the corner. Subzero was the dummy. Then I set him to wake up ex slide but not tech roll he does escape the corner. I have more ideas and concepts pm me for more info I'll be making a video soon of my findings.
 

just_2swift

MK1 is the best MK period.
Ji2 xx Tele~ Tele 2 b321 xx spin jk-dk 21 31%

You can do jk-dk twice for 32%
 
Last edited:

BLOOD CAPTAIN X

GT = SIR JAY LEGEND add me on XBL for matches
Here's an easy to pull of 31-33% combo.

44 > F2 > Ex spin > NJ2 > JK > DK >F2,1

Normally you'd end the combo in F2,1 D1 but the last hit doesn't connect. But it will connect In tempest variation giving you 34%

This combo is easy because you can combo off 44 without a run cancel so long as you have Meter. You just have to input ex spin as soon as F2 connects.
 

STK

Beso de Muerte + Fantasía Oscura
Tempest

b321 hat spin run f21 spin jik d4 21 34% this is good because its an advancing 15f string for punishing something that f2 might not hit. also 11 hat spin 44 run b321 spin jik d4 21 is 40% i wonder how long this buff is going to last? wouldn't be surprised if it goes once they patch the wake up glitch.
 
I actually think the high damage isnt that crazy if you look at the tools tempest has to get a combo in to begin with. Wouldnt be surprised if they kept it in the game.