I truly appreciate you giving us game on Raiden's +6 string buff in a constructive and informative manner. Some triggered idiot made a comment earlier in the thread that was laughed at by me and ignored by everyone else. It's good to know that such a person doesn't appear to adequately represent Raiden players.I see Raiden being mentioned a few times and it's regarding the string that's +6. While having anything that's so plus is definitely a good thing, I'd like to clear something up. There's a huge gap between the S32 and the last hit 1 (big enough to full combo punish), and while Raiden can stagger the string (it's only -3), the most important thing is that S3 has an absolutely terrible hit-box, and whiffs on crouch blocking opponents at anywhere other than super point blank, this coupled with the fact that it's 11f (a just frame jail from his D3) means that it's extremely unlikely that Raiden will be able to use this string without getting poked out due to the large interval between hits. Not to mention on small hurt-box characters it is still impossible to really jail this normal from pokes or even from his mids on hit because of the pushback and the bad hit-box.
I'm not going to comment on Johnny's nerfs, I just wanted to clear this up in case people think Raiden getting a +6 string is the biggest deal in the world.
I understand that perspective and I would agree with it....for any other developer that isn't NRS.If anyone watched the doco on KI, there was a very interesting bit on balancing Jago at one point. Apparently the players thought his healing move was too OP, the dev's then spent a long time looking at it and ended up changing the frames on his wind kick. Everyone was getting the pitchforks out because it wasn't what they wanted... then a few months later it was forgotten because it turned out the dev's were right and that small change ended up changing his matchups considerably.
I'm not saying that what NRS did or didn't do is right or wrong, but it's a very interesting look into how changes are/might be made looking at the game from different sides.
Just because NRS doesn't do what the community might think is right everytime, doesn't mean it's automatically wrong.
All of Johnny Cage's plus-frame strings and moves were changed from being +6 on block to being +1. This includes his EX-Straight Forceballs that didn't jail correctly on about a third of the cast.What exactly were the nerfs johnny recieved?
It is indeed tragic, but I'm still giving these fools the Cage online until MK12 comes out. Believe that!At least all the fraud Johnny’s are gone now. Sonicfox and Ninjakilla really got this man nerfed like this it’s tragic
I always just skimmed over what frame dat actually meant. So if you don't mind, educate me here. I play shang, does this mean i can poke outta his strings? Jump out? Throw?All of Johnny Cage's plus-frame strings and moves were changed from being +6 on block to being +1. This includes his EX-Straight Forceballs that didn't jail correctly on about a third of the cast.
124 and 34u3 used to be +6 with pushback, and even tho it didn’t guarantee anything u still had to respect his options in F3, Dash D4, Dash Throw. But now that it’s +1 with pushback it’s essentially a neutral reset. You can jump, dash in, buttons, whatever. His S1, S2, S3, and S4 are still +3 tho so u still have to respect thoseI always just skimmed over what frame dat actually meant. So if you don't mind, educate me here. I play shang, does this mean i can poke outta his strings? Jump out? Throw?
no you dont, they are all highsHis S1, S2, S3, and S4 are still +3 tho so u still have to respect those
I meant respect the plus frames once the stagger lands. Then it’s throw or D1. Or 244 is what I dono you dont, they are all highs
Let's suppose you perform a special move against a blocking opponent - it doesn't matter what the move is.I always just skimmed over what frame dat actually meant. So if you don't mind, educate me here. I play shang, does this mean i can poke outta his strings? Jump out? Throw?
244 doesn't jail from d1, not on everyone... it SHOULD but it just doesn't. the 2 is a high and the 4 is too slow to jail anyone trying to poke out. I've eaten a stupid amount of D2 kbs from this....I meant respect the plus frames once the stagger lands. Then it’s throw or D1. Or 244 is what I do
i feel that, but I might not’ve made myself clear. I mean my when I land a S2 or S1 on block, I create mix up pressure by either throwing or trying to catch a throw tech or something with 244 to take advantage of the plus frames. Just what we used to do with 124 on a smaller scale and to more risk admittedly but it’s something for sure244 doesn't jail from d1, not on everyone... it SHOULD but it just doesn't. the 2 is a high and the 4 is too slow to jail anyone trying to poke out. I've eaten a stupid amount of D2 kbs from this....
Seconded. Oversight is one thing, but these were consciously made decisions on top of the previous oversights.What's frustrating about the straight fire ball nerf is that means they looked at the move, decided SOMETHING was off about it, and THAT was the change they made. They could at least have the balls to address the whiffing.
I’m beginning to think all these whiffing issues are intentional. Remember Catwoman? They raised her hurtbox ever so slightly on her b3, saying it was functioning as intended while whiff punishing an absurd amount of moves. So they’ve shown that can do it if they want, but game after game they just let it ride.What's frustrating about the straight fire ball nerf is that means they looked at the move, decided SOMETHING was off about it, and THAT was the change they made. They could at least have the balls to address the whiffing.
I try not to be overly paranoid about the stuff that looks like playing favorites and outcasts, but I'm glad more people are taking notice of the indiscrepancies, because they bother the shit out of me.I’m beginning to think all these whiffing issues are intentional. Remember Catwoman? They raised her hurtbox ever so slightly on her b3, saying it was functioning as intended while whiff punishing an absurd amount of moves. So they’ve shown that can do it if they want, but game after game they just let it ride.