How does that work? I don't know Kollector very well.Kollector now gets over 500 unbreakable damage using 2 bars in variation 3 after the aftermath patch.
I'm guessing the db4 after 443 works whether they breakaway or not, no guessing involved?2 bars:
f4~bf4 ex; j2; 443; db4 ex (AB); 2, 1+3 [restand +0]
448.79
f4~bf4 ex; j2; 443; db4 ex (AB); 2, 1+3~Fatal Blow
652.99
easy one is B2,3 DB4 MB then you have plenty of options... micro dash 22 DB3 or 4 DB 4 or just D2.. I'm sure theres a lot more but thos are mineWhat are some combos you guys have for v3? Anything with b2,3?
I'd say zoning is the only downside to Squander. Otherwise, the character is amazing. If you face a zoner, I'd say just use one of the other two variations or an anti-zoner character. The Chakram KB has limited use, sure, but he has 5 other KBs and amazing damage, so it's just icing on the cake if you do hit it.I'm having fun with Squander but seem to really struggle versus strong zoning. If only Relic Lure still parried projectiles. The Chakram is so damn slow I feel like anyone can avoid it with minimal effort.
Also has anyone hit the Chakram KB? LOL shit is so dumb
I feel like kollector overall as a character gets shafted in the KB department, esp after the throw KB patch.I'd say zoning is the only downside to Squander. Otherwise, the character is amazing. If you face a zoner, I'd say just use one of the other two variations or an anti-zoner character. The Chakram KB has limited use, sure, but he has 5 other KBs and amazing damage, so it's just icing on the cake if you do hit it.
I say 32 is a decent KB, the theory is there since F1 is so dangerous on him... he really doesn't need KB since hes got that 443 launch damageI feel like kollector overall as a character gets shafted in the KB department, esp after the throw KB patch.
No one falls for 32 KB. Only idiots roll towards Kollector for cmd grab is rare. The Ball charge KB is a huge slap in the face IMO. And Chakram KB is as well.
D2, Throw, S2 are the only viable ones. And S2's dmg is shit compared to other kounter KBs.
the disc KB is so stupidI'd say zoning is the only downside to Squander. Otherwise, the character is amazing. If you face a zoner, I'd say just use one of the other two variations or an anti-zoner character. The Chakram KB has limited use, sure, but he has 5 other KBs and amazing damage, so it's just icing on the cake if you do hit it.
32 is not decent. It will literally never land on a competent player.I say 32 is a decent KB, the theory is there since F1 is so dangerous on him... he really doesn't need KB since hes got that 443 launch damage
its extremely reactable i dont think anyone should ever get caught. 3 into f1 is way too slow to enforce any kind of ghetto mixupYeah I'll land 32 in maybe once in a longer set against decent players but literally never in a KL FT2 against a decent player.
Wait a split second after landing the hit and doing the jumpBTW
Anyone else have tougher time landing JI2 after ex chakram ?
I realized... The enemy's head hurt box moves back on their animation when stunned. Wonder if that's the reason