mrsz
O.G. SZ
The following trap might be obvious but I've found it to be very effective against characters without a teleport.
After knocking down your opponent in the corner, while they are recovering, you place a nicely spaced ice clone to lock them in . Once they are standing, you place an ice puddle.
Opponents Options
1. Neutral jump on wakeup
- When they land, they'll land in the puddle.
2. Jump forward to escape
- They'll be frozen by your ice clone.
3. Stay still
- They'll be stuck in your puddle.
* Note: Characters that use a special move with armor or x-ray will be able to escape through your clone.
I need to test it out more to see if it's worthwhile looping it or if there are any problems, but I've been mixing it up with high/low mixups in my online matches and it's been effective.
Try it out and let me know what you guys think. If there are any flaws in the trap, please post it.
After knocking down your opponent in the corner, while they are recovering, you place a nicely spaced ice clone to lock them in . Once they are standing, you place an ice puddle.
Opponents Options
1. Neutral jump on wakeup
- When they land, they'll land in the puddle.
2. Jump forward to escape
- They'll be frozen by your ice clone.
3. Stay still
- They'll be stuck in your puddle.
* Note: Characters that use a special move with armor or x-ray will be able to escape through your clone.
I need to test it out more to see if it's worthwhile looping it or if there are any problems, but I've been mixing it up with high/low mixups in my online matches and it's been effective.
Try it out and let me know what you guys think. If there are any flaws in the trap, please post it.