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If they made Takeda into me, he'd look the exact same. :(
There should be footage of @hayatei playing in some of the MTL archives:
Congrats Scar! It's nice to see someone doing work with Sonya.
Better footsies, better mobility, better conversions, better 50/50s, better oki
Shirai Ryu - upper mid
Ronin - mid
Lasher - mid
Check out Slips' stream: www.twitch.tv/slipkicks
Come watch the MTL guys at twitch.tv/jersupafly
i think it's this one
im pretty familiar with Ronin, not Reptile tho lol. Also punishing elbow dash online is impossible (not that i'm complaining, Milky is extremely good...
i didn't win one game with Ronin lol thanks though. i'm not even that good and it was online so i wouldn't really call it the highest level. The more...
@Rampage254 does this to me all the time. Good shit
I meant 8f or slower normals / 9f or slower specials cuz it takes a frame to let go of block. Mileena has 8f roll :P
b212+4 blade drop is +4
f12+4 and f122+4 (2nd hit) quick kall is +10
It block infinites any character with an 8 frame or slower move:
Does anyone want to play
The biggest change is that f12+4 and f122+4 don't have gaps anymore so now you can safely pressure your opponent without having to worry about armor....
So Takeda got the most buffs out of every character in the game. I will list everything that got changed below and my thoughts on the buffs. Use this...
ya i'll update when i have time. He pretty much plays the same, just a few new combos. b1 and b11 seems good for staggering, idk if i'd use that over...
Check out Slips' stream: twitch.tv/slipkicks
yea it's viable but they can armor out before the ex kunai. if they dont have meter u can chip them out at the end of a match. u can mix it up by...