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what is considered a scrub?

XCVIIDarkTruth

Evil bitch
They are different ways of defining it. I typically just think of it as someone that sucks at the game. The type of people that you describe that yell into the headset like that and whatnot: I just call them douchebags, idiots, dipshits or fuckin assholes :DOGE
LOL I'm a douchebag then.
 

TotteryManx

cr. HP Master
A scrub is someone who will blame anyone and anything but themselves for a loss. They didn't lose because they got outplayed, they lost because you did something "cheap". Instead of learning how to overcome something that is "cheap" they complain about it. This is an amazing article about "scrub mentality" that I read when I first got into fighting games years ago if anyone is intrested http://www.sirlin.net/articles/playing-to-win
If you go by that persons definition then @General M2Dave is right for calling everyone scrubs around here lol.
 

GAV

Resolution through knowledge and resolve.
A scrub is someone who will blame anyone and anything but themselves for a loss. They didn't lose because they got outplayed, they lost because you did something "cheap". Instead of learning how to overcome something that is "cheap" they complain about it. This is an amazing article about "scrub mentality" that I read when I first got into fighting games years ago if anyone is intrested http://www.sirlin.net/articles/playing-to-win
^This^
 
a scrub is someone like pikachuakuma
- he claims himself being rly good at fighting games and calling himself raging demon expert - while the truth is he lands his demons only 1 out of 20 times vs any solid player
- keeps dodging good players for the last 5 years

http://forums.shoryuken.com/discussion/187131/evo-2014-lets-get-faded/01

- feels the need to cheat his points to 6k PP in USF4 while he has never beaten a 4k+ PP player in a FT5 set in his whole life
- he claims his points were legit, but there is no way you can achieve 6k PP by playing like this, only daigo, infiltration, alioune sensei and smug are a few of the rare players who are capable achieving 6k PP in USF4


- has 500 double perfects vs beginners and is even proud of that
- look what happens when he plays vs actual players



never uploaded those on his channel
-whenever so. tries to give him constructive critism he will trash talk you all the time with his capslock in the comment section
- I boded him 9-2 6 years ago when I was a beginner ( since then Ive improved alot while he still stays to the same gimmicky skill lvl ), he never said GG after these games nor did he upload any of these on his channel
-he calls other legit players scrubs and me LiangHuBBBScrub and talk sh!T about them / me
- he can't backup anything, I even challenged him to a money match ( since he was in money need anyway ) he dodged

this is the saddest thing ever when trash talk like this comes from a cheater

perfect example of a scrub
I hope this guy gets exposed one day
 
@PrimBloodGhost you know we've had our share of matches, and hopefully I have helped you along the way in some form or fashion.

Scrub to me, as many have said already, is just someone unwilling to learn the game or MU and just cry about the things they continue to get hit by. I'd also venture to say a scrub is also someone who asks for help then rage quits on you... yup its happened 3 times to me already.

Hope we can get some games in sometime soon @PrimBloodGhost
 

EMPEROR_KNICKS

Master of Kombat(frauds)
What you consider a "scrub"? Is it win records, thier ability to attack or defend, thier skill vs yours, is it crying over the headsets?? I just like to know the general public thoughts. We are all mixed skill levels so I like to have a discussion.

My definition when somebody clearly is higher skilled then I, they win, then talk trash over the headsets. I never understood the trash talk part of a higher skilled player. Shouldn't you offer advice instead? This happen to me about 4 or 5 times.

I might not have the best online record( old netcode issues), but I really enjoy this game and wacthing streams of other players fight. Also I enjoy being competitive and playing higher skilled guys (respectful ones). I might get my butt beat, but i enjoy it learning.
Generally my definition of a scrub would be someone with bad fundamentals. For example you could have really flashy combos, but be a scrub in my eyes.
 

JDE

Pick up & kill it & kill it & kill it!
Scrub is often misused. A scrub is usually someone who refuses to get better at a game ie figuring out why they're losing or why there are players levels above them. They also complain a lot, not knowing why what they're doing is not effective on other players. There are people who are willing to learn, but scrubs are the ones who have no intention of learning, just complaining & blaming the other players for using legitimate tactics to beat them.

And they also believe that their game is tougher than everyone else.

This is not to say that people who are better should look down on them, but people should also know that they're playing games 1st & foremost. The 2nd thing is you want to be respectful on both ends. This is why you have people going after others as it is now.

PS *I really don't like calling someone a "scrub". When I do, it's because they're really a legit example. For the most part, I try not to*
 
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GOOD DRAGON

Awesometacular
I have heard a lot of people say stuff like-he's a scrub because he is using "online tactics" - But someone using online tactics who hasn't had an opportunity and or pleasure of getting punished offline is just ignorant to the fact. I would argue those people don't really know what their doing nor know of the alternative because they're used to it and know not of any other way.

But on the other side - those who know exactly what they're doing but can judge by the lag that they can get away with mashing down 3 several times on block- now there's a special place in hell for those people. I wouldn't really say their scrubs - i think smart ass-holes would be more fitting.
 

Apex Kano

Kano Commando main MKX
@PrimBloodGhost you know we've had our share of matches, and hopefully I have helped you along the way in some form or fashion.

Scrub to me, as many have said already, is just someone unwilling to learn the game or MU and just cry about the things they continue to get hit by. I'd also venture to say a scrub is also someone who asks for help then rage quits on you... yup its happened 3 times to me already.

Hope we can get some games in sometime soon @PrimBloodGhost
You good homie! I invite again sometime this weekend. Enjoy trying to crash the STB clan party when i can. Trying to lvl up good enough to fight STB Shujinkydink Quan. *cough cough* If he except my invite *cough cough*

I have heard a lot of people say stuff like-he's a scrub because he is using "online tactics" - But someone using online tactics who hasn't had an opportunity and or pleasure of getting punished offline is just ignorant to the fact. I would argue those people don't really know what their doing nor know of the alternative because they're used to it and know not of any other way.

But on the other side - those who know exactly what they're doing but can judge by the lag that they can get away with mashing down 3 several times on block- now there's a special place in hell for those people. I wouldn't really say their scrubs - i think smart ass-holes would be more fitting.
+1
 
SCRUB
skrʌb/
noun:
1. Someone who refuses to learn or adapt, yet claims to be "good" at something.
"This scrub will never learn."
synonyms: trash, garbage, bunz, booty cheeks.
 

SM StarGazer

The voice of reason in a Sea of Salt
A scrub is a person or organization that cannot fathom the complex ideal of adding Lord Spawn to this game.

Soooo most of ya'll. Damn scrubs.
 

chrisisnice

I'm a lover, not a fighter
The whole being a scrub for spamming projectiles is a load of shit. It builds meter and if you are too stupid to get around it, you are the scrub and should stop playing the game.

I don't know if it is a scrub but there is a dude in Australia with I ridiculously good win / loss record. He always abuses online lag tactics and he leaves as soon as he loses knowing that he has been figured out. Perhaps that is just a douchebag though.
 

d3v

SRK
The correct answer.
http://www.sirlin.net/ptw-book/introducingthe-scrub
So far you have learned only obvious and mundane things. I know that taking the first step can be the hardest part of the journey, so I wanted to coddle you a little just to get you going. The coddling stops here. You must now understand the cold, hard truth of competition. This is the difficult part to accept. This is the part that will upset you. You will have many defense mechanisms that will tell you that I am wrong, but I assure you with certainty that on this point I am delivering divine truth directly to you.

Introducing...the Scrub
The derogatory term “scrub” means several different things. One definition is someone (especially a game player) who is not good at something (especially a game). By this definition, we all start out as scrubs, and there is certainly no shame in that. I mean the term differently, though. A scrub is a player who is handicapped by self-imposed rules that the game knows nothing about. A scrub does not play to win.

Now, everyone begins as a poor player—it takes time to learn a game to get to a point where you know what you’re doing. There is the mistaken notion, though, that by merely continuing to play or “learn” the game, one can become a top player. In reality, the “scrub” has many more mental obstacles to overcome than anything actually going on during the game. The scrub has lost the game even before it starts. He’s lost the game even before deciding which game to play. His problem? He does not play to win.

The scrub would take great issue with this statement for he usually believes that he is playing to win, but he is bound up by an intricate construct of fictitious rules that prevents him from ever truly competing. These made-up rules vary from game to game, of course, but their character remains constant. Let’s take a fighting game off of which I’ve made my gaming career: Street Fighter.

In Street Fighter, the scrub labels a wide variety of tactics and situations “cheap.” This “cheapness” is truly the mantra of the scrub. Performing a throw on someone is often called cheap. A throw is a special kind of move that grabs an opponent and damages him, even when the opponent is defending against all other kinds of attacks. The entire purpose of the throw is to be able to damage an opponent who sits and blocks and doesn’t attack. As far as the game is concerned, throwing is an integral part of the design—it’s meant to be there—yet the scrub has constructed his own set of principles in his mind that state he should be totally impervious to all attacks while blocking. The scrub thinks of blocking as a kind of magic shield that will protect him indefinitely. Why? Exploring the reasoning is futile since the notion is ridiculous from the start.

You will not see a classic scrub throw his opponent five times in a row. But why not? What if doing so is strategically the sequence of moves that optimizes his chances of winning? Here we’ve encountered our first clash: the scrub is only willing to play to win within his own made-up mental set of rules. These rules can be staggeringly arbitrary. If you beat a scrub by throwing projectile attacks at him, keeping your distance and preventing him from getting near you—that’s cheap. If you throw him repeatedly, that’s cheap, too. We’ve covered that one. If you block for fifty seconds doing no moves, that’s cheap. Nearly anything you do that ends up making you win is a prime candidate for being called cheap. Street Fighter was just one example; I could have picked any competitive game at all.

Doing one move or sequence over and over and over is a tactic close to my heart that often elicits the call of the scrub. This goes right to the heart of the matter: why can the scrub not defeat something so obvious and telegraphed as a single move done over and over? Is he such a poor player that he can’t counter that move? And if the move is, for whatever reason, extremely difficult to counter, then wouldn’t I be a fool for not using that move? The first step in becoming a top player is the realization that playing to win means doing whatever most increases your chances of winning. That is true by definition of playing to win. The game knows no rules of “honor” or of “cheapness.” The game only knows winning and losing.

A common call of the scrub is to cry that the kind of play in which one tries to win at all costs is “boring” or “not fun.” Who knows what objective the scrub has, but we know his objective is not truly to win. Yours is. Your objective is good and right and true, and let no one tell you otherwise. You have the power to dispatch those who would tell you otherwise, anyway. Simply beat them.

Let’s consider two groups of players: a group of good players and a group of scrubs. The scrubs will play “for fun” and not explore the extremities of the game. They won’t find the most effective tactics and abuse them mercilessly. The good players will. The good players will find incredibly overpowering tactics and patterns. As they play the game more, they’ll be forced to find counters to those tactics. The vast majority of tactics that at first appear unbeatable end up having counters, though they are often quite subtle and difficult to discover. Knowing the counter tactic prevents the other player from using his tactic, but he can then use a counter to your counter. You are now afraid to use your counter and the opponent can go back to sneaking in the original overpowering tactic. This concept will be covered in much more detail later.

The good players are reaching higher and higher levels of play. They found the “cheap stuff” and abused it. They know how to stop the cheap stuff. They know how to stop the other guy from stopping it so they can keep doing it. And as is quite common in competitive games, many new tactics will later be discovered that make the original cheap tactic look wholesome and fair. Often in fighting games, one character will have something so good it’s unfair. Fine, let him have that. As time goes on, it will be discovered that other characters have even more powerful and unfair tactics. Each player will attempt to steer the game in the direction of his own advantages, much how grandmaster chess players attempt to steer opponents into situations in which their opponents are weak.

Let’s return to the group of scrubs. They don’t know the first thing about all the depth I’ve been talking about. Their argument is basically that ignorantly mashing buttons with little regard to actual strategy is more “fun.” Superficially, their argument does at least look valid, since often their games will be more “wet and wild” than games between the experts, which are usually more controlled and refined. But any close examination will reveal that the experts are having a great deal of this “fun” on a higher level than the scrub can even imagine. Throwing together some circus act of a win isn’t nearly as satisfying as reading your opponent’s mind to such a degree that you can counter his every move, even his every counter.

Can you imagine what will happen when the two groups of players meet? The experts will absolutely destroy the scrubs with any number of tactics they’ve either never seen or never been truly forced to counter. This is because the scrubs have not been playing the same game. The experts were playing the actual game while the scrubs were playing their own homemade variant with restricting, unwritten rules.

The scrub has still more crutches. He talks a great deal about “skill” and how he has skill whereas other players—very much including the ones who beat him flat out—do not have skill. The confusion here is what “skill” actually is. In Street Fighter, scrubs often cling to combos as a measure of skill. A combo is a sequence of moves that is unblockable if the first move hits. Combos can be very elaborate and very difficult to pull off. But single moves can also take “skill,” according to the scrub. The “dragon punch” or “uppercut” in Street Fighter is performed by holding the joystick toward the opponent, then down, then diagonally down and toward as the player presses a punch button. This movement must be completed within a fraction of a second, and though there is leeway, it must be executed fairly accurately. Ask any scrub and they will tell you that a dragon punch is a “skill move.”

I once played a scrub who was actually quite good. That is, he knew the rules of the game well, he knew the character matchups well, and he knew what to do in most situations. But his web of mental rules kept him from truly playing to win. He cried cheap as I beat him with “no skill moves” while he performed many difficult dragon punches. He cried cheap when I threw him five times in a row asking, “Is that all you know how to do? Throw?” I gave him the best advice he could ever hear. I told him, “Play to win, not to do ‘difficult moves.’” This was a big moment in that scrub’s life. He could either ignore his losses and continue living in his mental prison or analyze why he lost, shed his rules, and reach the next level of play.

I’ve never been to a tournament where there was a prize for the winner and another prize for the player who did many difficult moves. I’ve also never seen a prize for a player who played “in an innovative way.” (Though chess tournaments do sometimes have prizes for “brilliancies,” moves that are strokes of genius.) Many scrubs have strong ties to “innovation.” They say, “That guy didn’t do anything new, so he is no good.” Or “person X invented that technique and person Y just stole it.” Well, person Y might be one hundred times better than person X, but that doesn’t seem to matter to the scrub. When person Y wins the tournament and person X is a forgotten footnote, what will the scrub say? That person Y has “no skill” of course.

You can gain some standing in a gaming community by playing in an innovative way, but that should not be the ultimate goal. Innovation is merely one of many tools that may or may not help you reach victory. The goal is to play as excellently as possible. The goal is to win.
 

AZ MotherBrain

If you believe enough, -7 could be +7
To me a scrub is a noobhunter that puts no time into learning the game. Instead he or she will find an easy, cheap gimmick and abuse it on players that are even weaker then they are. They will also refuse to challage anyone better then themselves
 

Groove Heaven

Jobber-baron
Person who sucks because they don't know what they're doing = noob

Person who blames their losses on something ulterior to their own skill level = scrub

To me, a scrubby mentality is someone who doesn't want to identify and work on the holes in their gameplay. They just bitch about the MU/controller/TV/way their opponent is playing/etc, and this usually manifests itself in them yelling over the headset or sending hatemail or johning in real life.

You can be a noob and still strive to get better. Even if you're combo practice, it doesn't make you a scrub in my eyes.
 

Juggs

Lose without excuses
Lead Moderator
Premium Supporter
It comes down to the mentality. Being a bad, new or inexperienced player doesn't make you a scrub. A scrub is a player who thinks they're good within their own made up rules of the game, and anyone who deviates is a "cheap no life loser". It's an unwillingness to be open-minded and to learn. A scrub is a guy who thinks he's fly and is also know as a buster... wait no shit nevermind.