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General/Other - Lasher Lasher Discussion Thread

Harlequin969

Always press buttons
So pressure I would once again ask pleasa, however, if you properly space out your whip trip and whip flurry, only reptile can punish you, I personally love to use low slash paired with whip flurry since it catches people all the time, and b2 into whip trip and b21 is a true 50/50, and if properly spaced they can not punish you for it, as well as they get blown up if they try to jump in, biggest piece of advice I can give you when learning lasher, is knowing exactly how far all your moves go and know how much space they control, and use that range to your advantage, also keep in mind, the second hit of back 2 didn't go as far as the first hit, however it is only by a very small bit, but you HAVE to keep that in mind for certain situations. And if you plan on playing a space control style lasher, end your combos with whip strike, because you are so advantageous on hit that it allows for very strong oki game and allows you to bait armor, catch tech rolls, start up your 50/50 game again, etc. Also in certain match ups, low slash is your best friend so never underestimate it, use it, and you will be surprised with the results (low slash is df1 normal BTW) so um, other than that if you have any space control questions feel free to ask me, any pressure questions, feel free to ask @Pleasa we both have very different but equally good lashers
So much knowledge. This is why I love the Takeda forums. Lots of knowledge and willingness to share.
 

ryublaze

Noob
Some hard knockdown combos while only giving up 2-3%

Midscreen:
f122+4 (1st hit) bf4
starter MB bf2 njp b2 close kunai f3
EX db2 njp b2 close kunai f3

Corner:
f122+4 (1st hit) df1 njp j3 bf4
f122+4 (first 3 hits blocked) close kunai d1 df1 d1 d1 f3
starter MB bf2 44 df1 f3
starter EX db1 njp 44 df1 f3
EX db2 44 df1 f3
 
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MrProfDrPepper

NRS, Guilty Gear, and KI, the holy trinity
Some hard knockdown combos while only giving up 2-3%

Midscreen:
starter MB bf2 njp b2 close kunai f3
EX db2 njp b2 close kunai f3

Corner:
starter MB bf2 44 df1 f3
starter EX db1 njp 44 df1 f3
EX db2 44 df1 f3
Mid screen I personally use whip strike as an ender because of how much advantage you have from them flying through the air which allows you to punish the roll tech, start your pressure, bait a wake up, start the long range mix up game, and it is amazing for positioning, but in the corner this definitely would be used and be very useful, thanks :)
 

MrProfDrPepper

NRS, Guilty Gear, and KI, the holy trinity

Just found a glitch with Lasher's d+f+1 move. If you do a forward jump 1, the d+f+1 hitbox becomes shorter for some reason and it'll stay that way for the rest of the match. Not sure if this is good or bad lol.

@hayatei
@MrProfDrPepper
@EMPEROR PRYCE
@Vman
@colt
I would lable this as bad lol, I kind of really need that normal to be long ranged. So thanks for sharing this so I know to not do that mid match
 

colt

Premium Supporter
Premium Supporter
NetherRealm Studios

Just found a glitch with Lasher's d+f+1 move. If you do a forward jump 1, the d+f+1 hitbox becomes shorter for some reason and it'll stay that way for the rest of the match. Not sure if this is good or bad lol.

@hayatei
@MrProfDrPepper
@EMPEROR PRYCE
@Vman
@colt
this was known and fixed thx, it'll be included in some future patch soon. I believe it was just visual tho and didn't effect the hitbox either way.
 
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craftycheese

I tried to throw a yo-yo away. It was impossible.
this was known and fixed thx, it'll be some future patch soon. I believe it was just visual tho and didn't effect the hitbox either way.
I was about to say, I thought it didn't affect the range and was just visual. This did this once they added the jump in whips.
 

craftycheese

I tried to throw a yo-yo away. It was impossible.
Yeah, it's just visual. It happens in his outro as well. One of his whips will disappear.
Sometimes both don't show up. Sometimes not all of his whips will show up in his fatalities too. I've always thought this glitch was fun. I feel like makes people think low slash loses range and frustrates them more when it hits.
 

aieches

#freeHomelee2016
shout out to the lasher i played last night in the beta- i know you are here lurking every so often like you said. lol RESPECT man. great takeda all around w each variation. i got some leveling up to do.

nice jacqui also-- we wont speak of my subzero . lol
 

MrProfDrPepper

NRS, Guilty Gear, and KI, the holy trinity
Yeah. Tag is "TheRealVman-"
I can't play for about a week by the way, I'm currently out of town and unable to play

Edit: also I cannot add you right now since my PlayStation app isn't letting me right now since psn is apparently down
 

Vman

Thought you were quicker than that!
Maybe not, then. Sorry. I played with someone the other night and also used Jacqui. Lol
 

aieches

#freeHomelee2016
Maybe not, then. Sorry. I played with someone the other night and also used Jacqui. Lol

haha all good man .. ill be on ps4 soon enough though..once XL drops im gonna buy a ps4 copy and jump in with the ps4 guys.
 

aieches

#freeHomelee2016
When you do add me lol
most def

matter of fact i can go add most of you guyds today .. i already have my ps4 set up just no mkx yet .. pretty much its been for just SFV beta and netflix hahaha.

oh and also ggxrd- imma get back into that too ...
 

MrProfDrPepper

NRS, Guilty Gear, and KI, the holy trinity
He's definitely a more viable option than ppl give him credit for imo.. I just wish that b2 (OH) came out a little faster. Just being greedy I guess. ha
Well I look mean if I had to ask for anything to be greedy I would say make whip trip and whip flurry a little safer so that sub and reptile can't punish it, and maybe speed up both whip trip and the second hit of b21 to be like 14 frames each just to be a little greedy lol. But I don't really need that stuff that is just hypothetical things that would be nice lol