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MKX Enhanced Online BETA General Discussion

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STRYKIE

Are ya' ready for MK11 kids?!
But yeah, any noticeable changes to the playable characters themselves? I'd like to know if Scorpion's armor is y'know, not complete garbage anymore/tied to "mechanics" that don't actually exist.
 

Gesture Required Ahead

Get on that hook
Ok I decided to stop for now so I can compile all of my matches and make a video. Last match ended with a 200ms connection (worse than someone from Sweden yikes) but it was still fairly smooth. There was slightly more input delay and A LOT more teleportation.

Also I'm warning now that the video is probably horrendous to watch as a spectator but as a player, especially someone who's spent a lot of time playing online will find this beta a godsend.

Video coming soon and then I'll probably keep going
 

Pan1cMode

AUS FGC represent!
Can someone test these?

Changes to push block
Changes to throw tech


Jacqui:
- frames on tech shield (db1)
- ease of input of 4u4
- frames on f1, f2, b1 and d4
- changes to ex bf2
- changes to bf1 (both ex and non-ex)
- any other miscellaneous changes to Jacqui
- changes to df2(ex) in high tech
- changes to db2 (regular and ex) in high tech
 
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