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Dirtiest Tech in the Game?

A F0xy Grampa

Problem X Promotions
no op is right, some characters just abuse system because of the absurdly small amount of recovery or not enough minus frames.
kung lao abusing the shit out of his hat when technically he is something like -4.
reptile since latest patch abusing almost all his specials not giving you your turn. oh you wanted to punish my slide? lol eat this ex claw for no apparent reason.
liu kang blockinfiniting u.
tanya saying fuck you im not giving you your turn, eat this chip.
etc.
ps. but to be fair jax also has that amount of abusing going on for him. almost all his strings are either plus or very small minus. he practically punches you to death while you try to block.

IF you're not making KL hold something for being -3, its on YOU, not the Lao player.
 

aieches

#freeHomelee2016
Summoners pseudo unblockables and unbreakable tech. Deceptive getting a 50/50 on block after his F2. Tremor being able to Meterburn his uppercuts and HKDs. Grandmasters corner game. The fact that it's never your turn vs Cassie and when it is she got spammable safe armor to go through everything into combo, as if she needs it. Ronins B21 footsies and pressure. Hellfire winning the round if you guess wrong just once. Dragon Fire's iAFB/exIAFB juggling, and stupid infinities (they patch that shit yet? My pokes fast so I ain't up to date bout caring). Absolutely anything Dualist. Warrior's 40% throws.

These are the things I can think of top of my head, no real order except the first one.
warrior? as in Predator? people play that variation? i see more kenshis in a day then i have seen warriors since release.
 

DrFolmer

AKA Uncle Kano
Assassin parry is the dirtiest trick in the book. I always end up going in despite it being up forever
 

EmperorP

THE BRIGGZ
My advice if u r at full screen make sure rocket count if she tries to fish for a dive kick direct it upward n send her full screen gain if she finds her way in screw her up her military stave set ups r easily blown up by jax n down 4 is the best way to shut down her parry not forgeting that she can't parry cross overover panches all the best
 

jokey77

Character Loyalist
I really think Takeda ex-kunais are the worst technique. Actually they are the only set-up that you cannot react to at all. Even Quan Chi vortex can somewhat be reacted to, if you know the set-up and learn whether you have to block high or low first! These set-ups of Takeda can't be reacted to, because you never know when the kunais explode. Besides they are easy to initiate too, because - unlinke Quan Chi - he has a viable fullscreen teleport and great air-to-air capabilities... I am not trolling when I say, that this is the most stupid thing in the game. That being said I hardly ever troll at all, but especiall now I am not!

To be fair: Predator's ex-straight Plasma is a little dumb too, as it works in almost every situation (wake-up, delayed wake-up, anti-air, zoning, punishing, to end a blockstring, etc.). It is not directly "dirty/overpowered" compared to the other tools mentioned so far. It is just dumb that one move works for every situation... Then again ex-spin is way worse; I hate it for the exact same reasons. Some moves work in way too many situations. Oh, Takeda's NJP would be another great example! However ex-spin is the only overpowered "allround-move" ( :) ) . There are plenty of these though and I hate it, when many aspects of the game become obsolete just because of (the threat of) a single move.
 

Israel

Noob
Typical Sonya players been wiffing dive kick, jump back dive kick again since mk9 days.
Or jump back punch cuz for some reason her jump bunch he lays her whole body out horizontally like the B*tch is about to go to sleep.

Dirtest tech got to be jump in punch....now guess right
 

aieches

#freeHomelee2016
I really think Takeda ex-kunais are the worst technique. Actually they are the only set-up that you cannot react to at all. Even Quan Chi vortex can somewhat be reacted to, if you know the set-up and learn whether you have to block high or low first! These set-ups of Takeda can't be reacted to, because you never know when the kunais explode. Besides they are easy to initiate too, because - unlinke Quan Chi - he has a viable fullscreen teleport and great air-to-air capabilities... I am not trolling when I say, that this is the most stupid thing in the game. That being said I hardly ever troll at all, but especiall now I am not!

To be fair: Predator's ex-straight Plasma is a little dumb too, as it works in almost every situation (wake-up, delayed wake-up, anti-air, zoning, punishing, to end a blockstring, etc.). It is not directly "dirty/overpowered" compared to the other tools mentioned so far. It is just dumb that one move works for every situation... Then again ex-spin is way worse; I hate it for the exact same reasons. Some moves work in way too many situations. Oh, Takeda's NJP would be another great example! However ex-spin is the only overpowered "allround-move" ( :) ) . There are plenty of these though and I hate it, when many aspects of the game become obsolete just because of (the threat of) a single move.
man you never troll .....lol... but i see what you're saying.. it is a bitch and a half to block.. and you can trust that we takeda players are trying to make it as hard to block as we possibly can. but i dont think its worse than Quan chis dirt. ( you prob gonna see some even more dirty Quan stuff at NEC) esp 50/50 trance into then +40% unbreakable damage.
Ex kunai set ups are beast , and it is prob one of the top 10 moves in the game, ( maybe even top 5) but they arent really loopable 50/50 set ups back that lead into trances and TODs. they even patched out being able to do more than one ex Kunai restand while in the corner so those loop shenanigan arent possible anymore.



the thing is that we are really trying to come up with ways to make it as hard as possible for our opponent, we are pushing to be at quans level , i just dont think we have made it there yet .

also i dont think the reaction adjustment needed is any different from quans.. it all depends on those that are playing the match.. some quans i can read and block all day and some i just let God take control.. same thing with some of the Takedas i mirror.. some are super predictable.. but then ofcourse theres some out there like st9rm and Raptor who just escalate Shirai Ryu to levels that we try to keep up with .
 
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GreatKungLao

LiuTana
Dirties tech in MKX is 50/50s that you have to GUESS blocking. No amount of skill, practice time and other stuff you invest your time into will never help you to GUESS right 10 times out of 10. Guess blocking sucks, it should be blocking on reaction.
 

WiseM0nkey

welcome to the ButtSlam
no op is right, some characters just abuse system because of the absurdly small amount of recovery or not enough minus frames.
kung lao abusing the shit out of his hat when technically he is something like -4.
reptile since latest patch abusing almost all his specials not giving you your turn. oh you wanted to punish my slide? lol eat this ex claw for no apparent reason.
liu kang blockinfiniting u.
tanya saying fuck you im not giving you your turn, eat this chip.
etc.
ps. but to be fair jax also has that amount of abusing going on for him. almost all his strings are either plus or very small minus. he practically punches you to death while you try to block.
IF you're not making KL hold something for being -3, its on YOU, not the Lao player.
I agree with F0xy here, there's no reason for a KL player to respect his -3 if his opponent is not making him respect it.

same goes for every move that is slightly minus
 

SylverRye

Official Loop Kang Main
Quan pseudo unblockables is so dirty im sure the people who do them squeeze their face in disgust. that and reptile hard knock down and dash over you to reverse wakeups lol
 

SylverRye

Official Loop Kang Main
I really think Takeda ex-kunais are the worst technique. Actually they are the only set-up that you cannot react to at all. Even Quan Chi vortex can somewhat be reacted to, if you know the set-up and learn whether you have to block high or low first! These set-ups of Takeda can't be reacted to, because you never know when the kunais explode. Besides they are easy to initiate too, because - unlinke Quan Chi - he has a viable fullscreen teleport and great air-to-air capabilities... I am not trolling when I say, that this is the most stupid thing in the game. That being said I hardly ever troll at all, but especiall now I am not!

To be fair: Predator's ex-straight Plasma is a little dumb too, as it works in almost every situation (wake-up, delayed wake-up, anti-air, zoning, punishing, to end a blockstring, etc.). It is not directly "dirty/overpowered" compared to the other tools mentioned so far. It is just dumb that one move works for every situation... Then again ex-spin is way worse; I hate it for the exact same reasons. Some moves work in way too many situations. Oh, Takeda's NJP would be another great example! However ex-spin is the only overpowered "allround-move" ( :) ) . There are plenty of these though and I hate it, when many aspects of the game become obsolete just because of (the threat of) a single move.
You do know that red raptor made a video showing u can armor through the ex kunai set up right when he tosses the kunai right?u can also armor through f1 2+4. Kunai is in no way comparable to summoner quan pseudo unblockables lol. Not even close
 
Inferno-Scorpion online is the definition of dirty.

Offline I'd say:
1.) Takeda unblockable Kunai Set-Ups
2.) Quan Chi Vortex
3.) Tanya pressure
4.) Ex Spin
5.) D4~low Plasma
Don t tell the other Takeda that I told you but do low then high block will work everytime People block that shit online against me so much I stopped doing it. But the low kunai ji3 on the other hand is God sent
 

Wetdoba

All too easy...
Same reason why KLs hat doesn't, same reason why rockets don't , same reason why ice ball doesn't, same reason why drone doesnt, etc. also , It's not like hunters trap or ice clone and doesn't have the tracking properties of disks.
Plus there's a timer and you have to spend a bar and while you hold them , you lose your 1 button until they activate or you release it. It's still one of the best moves in the game but I think it was designed pretty well thank you very much :p

Lol but really - let's not make this about takeda - we finally playing mkx now- it's not like our father ever showed us how . :cool:
Yet Ferra still goes away when Torr gets hit :(
 
I really think Takeda ex-kunais are the worst technique. Actually they are the only set-up that you cannot react to at all. Even Quan Chi vortex can somewhat be reacted to, if you know the set-up and learn whether you have to block high or low first! These set-ups of Takeda can't be reacted to, because you never know when the kunais explode. Besides they are easy to initiate too, because - unlinke Quan Chi - he has a viable fullscreen teleport and great air-to-air capabilities... I am not trolling when I say, that this is the most stupid thing in the game. That being said I hardly ever troll at all, but especiall now I am not!

To be fair: Predator's ex-straight Plasma is a little dumb too, as it works in almost every situation (wake-up, delayed wake-up, anti-air, zoning, punishing, to end a blockstring, etc.). It is not directly "dirty/overpowered" compared to the other tools mentioned so far. It is just dumb that one move works for every situation... Then again ex-spin is way worse; I hate it for the exact same reasons. Some moves work in way too many situations. Oh, Takeda's NJP would be another great example! However ex-spin is the only overpowered "allround-move" ( :) ) . There are plenty of these though and I hate it, when many aspects of the game become obsolete just because of (the threat of) a single move.
Another thing you shouldn t tell the other Takeda I told you If they delay the EX kunai you can just jump out b21 will whiff or won t come in time I forgot
 

aieches

#freeHomelee2016
Yet Ferra still goes away when Torr gets hit :(

really - hmmm .. ive never seen that.. i learned something new today...

yeah , jumping out of kunai set ups is done more often than id like to admit- im working on a stop to that though. :cool:
 
People are just stating their latest annoyance. Quan's lowverhead is nigh-objectively the most dirtiest dirt of dirtness in the game.

I feel like I need a shower just talking about it.
 

Wetdoba

All too easy...
really - hmmm .. ive never seen that.. i learned something new today...

yeah , jumping out of kunai set ups is done more often than id like to admit- im working on a stop to that though. :cool:
The low one trades but not the overhead, loses its hurtbox if Torr gets hit, never made sense