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General/Other - Raiden God of thunder has to stop falling to nerf abyss!!

Wetdoba

All too easy...
record some games of yours to enlighten us plz..i would like to see some of your gameplay and mindgames.. im not disrespecting you but im curious to see you, because you are insisting sooo much!
Sure. I would normally play my roomate offline since online is so horrendous but my stick is broken and I had to ship it back to the godamn razer store. I'm going to my local later today, not sure if there will be a stream but I'll play some Raiden there
 

Folux182

Noob
I love fighting against Raiden, but rarely do I see him anymore. I generally like to leave the creative designs of characters to the design team because I think they do a really good job, but I think the nerfs went too far on Raiden and Fisticuffs Johnny Cage. Both are hype to watch and fight against - and we rarely see them much anymore.
And I used to heavily play both of them :(
 

buyacushun

Normalize grab immunity.
still have a 50/50 (not everyone had a 50/50 so why this nigga should have a safe one ? ), fast move across full screen, good meter gain on block, good damage in corner and opponent is always is in corner against him.

I think it's not a crime to be something like A tier.

I can understand he was nerfed but the problem is'nt he is too bad, they just should nerf more S and A+ tiers
Making it safe gets minimal damage and if you're midscreen creates space (which harms raiden). Yes it pushes to the corner a bit but it's not like he has guaranteed pressure after.

Fast move is punishable, pretty much status quo for MK games.

On block meter gain is for one variation only. Don't put it as a bullet point for Raiden in general please.

That I can agree with but need to point out it needs meter, or you're pulling a lot of safe little damage guesses.

I personally don't like when people just list off pros to a character because it makes it seem as there are no negatives.

Considering he only needs one touch in the neutral to put you in the corner and he has 3 variations that handle neutral differently I would say everyone, I think he has all the tools he needs to compete and I am sticking by that
Which variation(s) do you play? How do you get that first touch?

I only play MoS and I honestly think it sucks in terms of being a variation. Base Raiden is great, what MoS adds is barely anything.
 

Wetdoba

All too easy...
Making it safe gets minimal damage and if you're midscreen creates space (which harms raiden). Yes it pushes to the corner a bit but it's not like he has guaranteed pressure after.

Fast move is punishable, pretty much status quo for MK games.

On block meter gain is for one variation only. Don't put it as a bullet point for Raiden in general please.

That I can agree with but need to point out it needs meter, or you're pulling a lot of safe little damage guesses.

I personally don't like when people just list off pros to a character because it makes it seem as there are no negatives.


Which variation(s) do you play? How do you get that first touch?

I only play MoS and I honestly think it sucks in terms of being a variation. Base Raiden is great, what MoS adds is barely anything.
I play Displacer the most, then Thunder god. I'm just now looking into MoS though but I think the other two are great where they are
 

Tokiwartoothxdk

『T R I G G E R E D』
you're not getting the point..your 2 option are two MID 15f and 24f!!
for example kung lao has 1 TRUE mid 11f and a low low-profile under 10f!!
and many more character have more or less like dvorah,cassie,jax .. etc
you just cant fight them in neutral!

and if you are correct with the f4 what do you get?? a hardknockdown.. what they get? a raiden -3 on their face, so its their turn..(at least we arent punishable now) and of course its too slow so it can be interrupted or armored easily..
playing against these 2 character as raiden makes me want to shoot myself
 

buyacushun

Normalize grab immunity.
I play Displacer the most, then Thunder god. I'm just now looking into MoS though but I think the other two are great where they are
Get ready to get disappointed, unless you have no expectations. Then just get ready.

How do you get the first touch though?
 
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Wetdoba

All too easy...
Get ready to get disappointed, unless you have no expectations. Then nust get ready.

How do you get the first touch though?
How am I suppose to answer that, the first touch comes differently every time in any fighting game or any match up, it entirely depends on what I think my opponent will do first. There is no one guaranteed way to get first hit everytime, although maybe if F12 was mid......
 

buyacushun

Normalize grab immunity.
How am I suppose to answer that, the first touch comes differently every time in any fighting game or any match up, it entirely depends on what I think my opponent will do first. There is no one guaranteed way to get first hit everytime, although maybe if F12 was mid......
by first touch i meant the first touch that sends them to the corner. It was in response to one of your previous posts. I don't expect any player of any character to get the first hit in a match all the time.
 

Wetdoba

All too easy...
by first touch i meant the first touch that sends them to the corner. It was in response to one of your previous posts. I don't expect any player of any character to get the first hit in a match all the time.
I don't get what you are asking.. Any combo into superman is instant corner carry. If you want me to reword it to "first combo" then sure
 

SonicNinja3532

The Wannabe Prodigy
I don't know if it's just me, but wouldn't Raiden's neutral game would become amazing if f1 was mid and b11 was fixed. Like literally he would be instantly so much better. A mid that is plus on block when cancelled, and a 6 frame mid that is -3. Obviously there would be more, but he becomes a lot more viable in the neutral.
 

buyacushun

Normalize grab immunity.
I don't get what you are asking.. Any combo into superman is instant corner carry. If you want me to reword it to "first combo" then sure
What do you do as Raiden to get the hit that leads into superman? What plan do use? Is there a normal you notice that your opponent usually gets hit by?
 

Wetdoba

All too easy...
What do you do as Raiden to get the hit that leads into superman? What plan do use? Is there a normal you notice that your opponent usually gets hit by?
In Displacer either confirm off of F12B2 or F2 2+4 into an ex shocker combo with superman ender or just raw EX shocker for armor into superman ender. Or just cancel the overhead or low into normal shocker and just teleport after to stay on them. In thunder god Ill hold down the lightning strings to give myself time cancel into different options on reaction to whether they block or not: shocker to be safe, fireball cancel backdash to bait a reversal depending on the character, or if I see it hit them Ill just cancel into the superman directly. Overhead to normal shocker also really good for the first hit overall even though its not a combo and obviously good grabs and pokes are still options too.
 

buyacushun

Normalize grab immunity.
In Displacer either confirm off of F12B2 or F2 2+4 into an ex shocker combo with superman ender or just raw EX shocker for armor into superman ender. Or just cancel the overhead or low into normal shocker and just teleport after to stay on them. In thunder god Ill hold down the lightning strings to give myself time cancel into different options on reaction to whether they block or not: shocker to be safe, fireball cancel backdash to bait a reversal depending on the character, or if I see it hit them Ill just cancel into the superman directly. Overhead to normal shocker also really good for the first hit overall even though its not a combo and obviously good grabs and pokes are still options too.
I don't want to get too much into what you said because I feel it would get into super theory fighting.

But with the lightning strings your opponent has no reason to mash buttons. Just wait for the backdash and chase. You put yourself into a situation where you eat mixups or better pressure and you have may have to make hard reads.

F1 and f2 getting beat by quick low pokes.

I hope when you do ex shocker that's for gap punishes or you're talking about risky, costly guesses.

I don't use displacer so I can't comment on how good teleport is in certain situations.

The common thing here is raiden doesn't have anything that's good and reliable besides anti airs and even then that can be shaky ground.

However, with that 6f mid he had a nice reason to press buttons. ;) (I really miss it :()

P.s. Good luck in your local!!!
 
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Wetdoba

All too easy...
I don't want to get too much into what you said because I feel it would get into super theory fighting.

But with the lightning strings your opponent has no reason to mash buttons. Just wait for the backdash and chase. You put yourself into a situation where you eat mixups or better pressure and you have may have to make hard reads.

F1 and f2 getting beat by quick low pokes.

I hope when you do ex shocker that's for gap punishes or you're talking about risky, costly guesses.

I don't use displacer so I can't comment on how good teleport is in certain situations.

The common thing here is raiden doesn't have anything that's good and reliable besides anti airs and even then that can be shaky ground.

However, with that 6f mid he had a nice reason to press buttons. ;) (I really miss it :()

P.s. Good luck in your local!!!
Im just never going to be convinced that making F12 mod again will be a good idea. If that string is mid its would be be a mid that is also:

1: his best footsie tool
2: his fastest move
3: fastest punish
4: meterlees launcher
5: cancellable
6: safe
7: confirmable
8: armor breaking

There would be no reason to use any other string and it would simplify the character completely and Im against anything that just turns characters more braindead. If anything S2 should be mid because if you wanted to make it launch it would be unsafe (213) but if you wanted to be safe it wouldnt launch (214 xx shocker). That or make his d1 and d3 more plus on hit to jail into S2 but not his overhead and low. Those would be fair trade offs if he were to need anything. F1 being mid would be retarded
 

buyacushun

Normalize grab immunity.
Im just never going to be convinced that making F12 mod again will be a good idea. If that string is mid its would be be a mid that is also:

1: his best footsie tool
2: his fastest move
3: fastest punish
4: meterlees launcher
5: cancellable
6: safe
7: confirmable
8: armor breaking

There would be no reason to use any other string and it would simplify the character completely and Im against anything that just turns characters more braindead. If anything S2 should be mid because if you wanted to make it launch it would be unsafe (213) but if you wanted to be safe it wouldnt launch (214 xx shocker). That or make his d1 and d3 more plus on hit to jail into S2 but not his overhead and low. Those would be fair trade offs if he were to need anything. F1 being mid would be retarded
It being his Best footsie tool doesn't mean it covers everything. There are still places to use f4 and f2. That's like saying all sub has to do is clone. Or that cassie just has to use b1 all day. There's more to it than that and if you try to boil any of these characters down like that, you're gonna have a harder time than someone that uses all the tools.

For MoS and Displacer, if you go for the full string there's an armor gap. (Idk if the b2 ender is plus or not. Game says negative).

If you use it to break armor than the opponent can just block and that's it. You gave up a mixup opportunity and there is also the variable wakeup timings that already affect raiden. It's How lui kang and cassie armor breaker stuff works and how I think it should work for most characters, especially rushdown oriented ones.

EDIT: accidentally hit submit and lost my train of thought. Basically f1 being mid wouldn't be some end game normal. Rely too much on a nice tool and people will counter. I know from cassie b1 experience.

EDIT2: I like the idea of s2 being a mid and having 214 and 213 as options.

Again, can we not just list the positives of something as if there is no downside. Unless there actually is no downside or neutral side at least. Everyone and everything looks amazing when you only point out the positives.
 
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BigMilk

Former Divine Power Abuser
@Wetdoba there are people who try to legitimately discuss their characters issues. I think it's unfair that, because you take peoples statements out of context , we are labeled as downplayers or lazy people who haven't explored their character and want to use f1 everytime. What do you do when a character does something slightly negative and you want pressure them w b11 (fastest mid) but it whiffs then you are full combo punished? Or do you want to counter their pressure with d1 or d3, which are both very negative for pokes? How do you avoid f4 not being armored or njp'd for full combos. How do you control space with a 15frame that is easily low profiled, when majority of the casts are quicker anyway? What do we have to make people fear our frame traps? These are the problems we face in neutral, yet we still grind and try make it work.
 

Wetdoba

All too easy...
@Wetdoba there are people who try to legitimately discuss their characters issues. I think it's unfair that, because you take peoples statements out of context , we are labeled as downplayers or lazy people who haven't explored their character and want to use f1 everytime. What do you do when a character does something slightly negative and you want pressure them w b11 (fastest mid) but it whiffs then you are full combo punished? Or do you want to counter their pressure with d1 or d3, which are both very negative for pokes? How do you avoid f4 not being armored or njp'd for full combos. How do you control space with a 15frame that is easily low profiled, when majority of the casts are quicker anyway? What do we have to make people fear our frame traps? These are the problems we face in neutral, yet we still grind and try make it work.
Im trying to discuss the character as well but since my viewpoint is different from the majority it is being seen as wrong. I play this character too, one of only three characters I have played with offline. Yes F2 can be low profiled at max range and yes B1 does not have great horizontal range but I dont think that makes his nuetral as weak as everyone else is implying. Teleport is very good in the nuetral (EX is insane now) and I still think people should look into using F4 more as a low crush. F4 goes over literally anything that is a low attack: completely ignores Predator D4 or any D4 or D3, Ferra Torr F2 low scoop, Low fireball attacks like Lius or Errons, goes over HQT EX low lasers, warlock quans and boneshaper shinnoks low armor scoops, Sub and Reptile slides.. Only low Ive found it doesnt beat is Mileenas roll. I dont think Raidens nuetral is the best in the game, but working a little in the nuetral is fine with me when Im only one superman away from no more worrying about the nuetral. I think the new F4 definitely plays a part though considering it is beating out a lot of moves that would normally be considered problems.

Im not trying to be a dick about it I just think Raiden is a well balanced character at the moment. He has a unique playstyle that doesnt have anything exploitable but also doesnt have anything holding him back imo. His tools are solid and fair, and theres nothing wrong with that. But the vast majority of posts I see about him all include making F12 mid again and I think that is the laziest and simplest way to balance him if he needs anything at all. NRS already said this was going to be the build for a while now anyway so Im just trying to work with what we got and get comfortable using all the tools he has now instead of waiting for buffs that may or may not happen.
 

GAV

Resolution through knowledge and resolve.
The only way to give yourself a clear picture of any character/variation is to remove your out - meaning pick only that one character - no matter what - for a while - and play the best players you can. Then, see what you think...

No switching ... no matter what. Then, you will have the right questions to start getting answers.
 

buyacushun

Normalize grab immunity.
Im trying to discuss the character as well but since my viewpoint is different from the majority it is being seen as wrong. I play this character too, one of only three characters I have played with offline. Yes F2 can be low profiled at max range and yes B1 does not have great horizontal range but I dont think that makes his nuetral as weak as everyone else is implying. Teleport is very good in the nuetral (EX is insane now) and I still think people should look into using F4 more as a low crush. F4 goes over literally anything that is a low attack: completely ignores Predator D4 or any D4 or D3, Ferra Torr F2 low scoop, Low fireball attacks like Lius or Errons, goes over HQT EX low lasers, warlock quans and boneshaper shinnoks low armor scoops, Sub and Reptile slides.. Only low Ive found it doesnt beat is Mileenas roll. I dont think Raidens nuetral is the best in the game, but working a little in the nuetral is fine with me when Im only one superman away from no more worrying about the nuetral. I think the new F4 definitely plays a part though considering it is beating out a lot of moves that would normally be considered problems.

Im not trying to be a dick about it I just think Raiden is a well balanced character at the moment. He has a unique playstyle that doesnt have anything exploitable but also doesnt have anything holding him back imo. His tools are solid and fair, and theres nothing wrong with that. But the vast majority of posts I see about him all include making F12 mid again and I think that is the laziest and simplest way to balance him if he needs anything at all. NRS already said this was going to be the build for a while now anyway so Im just trying to work with what we got and get comfortable using all the tools he has now instead of waiting for buffs that may or may not happen.
Who is waiting for buffs? Who said you were wrong? This is a thread about Raiden needing help so people will post what they think would help. And I think I'm the only one really posting about f1 being a mid. Raiden doesn't just work hard in neutral, he basically gambles. F2 and don't get low poked. or F4 and don't end up -3 in you're opponent's face. I use F4 all the time, using MoS you learn to really check the whole movelist. But with no stagger pressure or plus stuff to take advantage of, Raiden's options are very singular. Where F2 and F4 are a threat is pretty close to your opponent. If f1 where mid, Raiden could get some frame traps going. Some hesitation pressure. Actually make his opponent fearful of his next button instead of just holding block waiting for his strings to end.

A change being simple does not mean it's lazy. Sometimes all balance needs is a simple fix. And I think all Raiden needs to make him competent everywhere without crippling everyone else is simple changes.

Mileena's roll is a mid, so that's probably why you can't low crush it.
 

Airvidal

"You play weird" It's called being unorthodox ;)
record some games of yours to enlighten us plz..i would like to see some of your gameplay and mindgames.. im not disrespecting you but im curious to see you, because you are insisting sooo much!
I'm hesitant to say 8 or 9, but if his F1 was to be made a mid and raise it's start up frames, would you be cool with that? Or any other Raiden main that reads this?