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Video/Tutorial - Grandmaster The Enhanced Clone is....

RM Ree

Shiba Tamer
I saw Tanya has a similar issue with her ex Tonfa toss (on block, return hit whiffs crouching hurtboxes occasionally).

Ice clone must be hard to adjust while creating completely new characters and content. Not saying it's right, but tearing a whole characters coding apart to adjust such a unique and interactive move? That sounds pretty difficult. It's why they makes big bucks.
 

aldazo

Waiting for Havik
As with the netcode, NRS would need to remake the game from the ground to fix the ice clone so please stop complaining, be constructive, suggest some solutions instead of flaming Paulo. Thanks.
:DOGE
 
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Matix218

Get over here!
As with the netcode, NRS would need to remake the game from the ground to fix the ice clone so please stop complaining, be constructive, suggest some solutions instead of flaming Paulo. Thanks.
:DOGE
Haha, NRS probably builds the game around the ice clone. Development day 1, iceclone. Then build the rest of the game around it (ensuring that if it has issues they will never be able to find a fix)
 

zoofs

bless
Funniest part is the fact that it's even more inconsistent against females. Ever since the patch I've already been convinced b12 inconsistency is intended so I'm not too upset
 

Samsara

Resident Cynic
LOL

B12 EX Clone works without any requirements on Goro and Fera/Torr. So there appears to be a girth requirement.

1) Gender
2) Stance
3) Breathing
4) Height
5) Girth

Its the sub-Zero flow chart ladies and gentlemen. Make sure you have it memorized every time you want to do a combo

gg NRS I applaud your extensive efforts to ensure this move functions properly.

 
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Lokheit

Noob
Fun part is how it works great if you whiff the first hit of B12. Of course you don't want to go around whiffing a relatively slow string, but I can't understand how the "2"~clone connects when naked but not if the first one hits. There are many other inconsistencies with other hits on first button whiff/connect.
 

UsedForGlue

"Strength isn't everything"
For me, the Klone still could have a few more functions, such as, Klone Shatter from a F4 should give frame advantage instead of being around 0.

Example: F4 MB Klone, F4 Shatter = Advantage, but the opponent can still armour.

Also, Klone Shatter on hit...why doesn't is allow a follow up combo when the opponent is grounded?