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Tech - Swarm Queen ex throw corner resets

Does anyone actually use ex throws resets? i was playing around in practice today while psn was down. i was getting around 72% off a reset in the corner using 2 bars one for the combo and one for the reset.

The corner combo i was doing was: f11 ex df1 ji1 f44 f44 d1 f44 bug cancel into ex throw. I do d1 into f44 after the second f44 because i just cant get the timing right to get all 3 f44 in one go. i get around 39% on this combo i think.

Then you get the mix up combo. can go either b1 or f22 into your favorite bnb.
i just do bug cancel 212xxswarm f44 d1 d1 21u3 throw. this combo is around 33%

The only pros i see of doing an ex throw is that you dont have to deal with a wake up attack and that your opponent wont be expecting the ex throw and would be easier to land the mix up and getting ~72% out of 2 bars is pretty good. Also you may force a breaker.
 

HoneyBee

Flash God Lord
I use ex throw a lot but most of the top players tend to tech it consistently so sometimes it isn't worth the damage loss to a combo.
 
I use ex throw a lot but most of the top players tend to tech it consistently so sometimes it isn't worth the damage loss to a combo.
is one of those risk/reward things i guess. you drop 7% off a combo for the possibility of getting an extra 30% off
 

tatterbug4

Bug of tater's
I don't go for a 50/50 off a ex throw every time. I like to start pressure and build meter and do chip / open them up again
 
by the time you get a set up like this that can do 70% using 2 bars i dont think you will be needing to the extra pressure lol
 

Nuovo_Cabjoy

G O R O B O Y S
I've never actually checked, but could someone tell how + you are after ex throw? Do you have enough advantage to get a guaranteed mixup or can you actually be armoured out of it?
 

HoneyBee

Flash God Lord
is one of those risk/reward things i guess. you drop 7% off a combo for the possibility of getting an extra 30% off
You drop 7% from your combo at the risk of the opponent teching the ex throw in which case you get nothing. Using ex throw is still useful but it's not a guaranteed reset is all I'm saying.
 
If he techs you don't waste a bar and he still in the corner and both still neutral. Im not saying to use it all the time. Is something of a last resort. If you are at a huge life deficit you might have to go for risky resets.
its something nice to keep on your back pocket. I never really experimented with ex throws before
 

Krayzie

Co-founder
Founder
I use EX Throws mid screen, depending on the situation. Usually if I need to make a comeback, but then again, there are many options to do that too. You have to kind of use whatever option feels right at the time.

Also, 50/50 mind games and hard knockdowns are so strong in this game, I see absolutely no reason to EX Throw in the corner. If you knocked them down in the corner, you've done your job.
 

KNX

Noob
I use ex throw a lot but most of the top players tend to tech it consistently so sometimes it isn't worth the damage loss to a combo.
It doesn't matter how good the player is, it's still a guess as they have to tech with the correct input.

For me I try to use every option she has if I can and I think everyone can agree EX throw reset is worth using from time to time. You can't really base a strategy around it. You decide if it's worth risking for the potential extra damage. Worst case scenario, they tech and you're back at neutral.

I wouldn't use it after already spending a bar in combos though. Spending a bar following f11 for me means you should commit to the big boy damage into hard knockdown. Don't bother with the damage starter if you're gonna reset after
 

KillaGthug4Life

Believe in Magic yet? Let us Dance
Absolutely do it in the corner! Sometimes D'vorah is weird with her 50/50 midscreen because if she keeps her opponent infront of her on the throw the b1 doesn't reach. But if she moves her opponent to her other side the b1 will hit. But in the corner just do it anyways, mb throw resets are big comeback material that neutralizes the wakeup game. Highly suggest it.
 

Take$$$

gotta take it to make it
It doesn't matter how good the player is, it's still a guess as they have to tech with the correct input.

For me I try to use every option she has if I can and I think everyone can agree EX throw reset is worth using from time to time. You can't really base a strategy around it. You decide if it's worth risking for the potential extra damage. Worst case scenario, they tech and you're back at neutral.

I wouldn't use it after already spending a bar in combos though. Spending a bar following f11 for me means you should commit to the big boy damage into hard knockdown. Don't bother with the damage starter if you're gonna reset after
It's really not a guess in the context Bee is talking about.

You're going to throw them into the corner, especially if they're already in the corner. Which means anyone with a brain is going to tech the throw reset every time by just mashing tech while they're getting combo'd, so it's really not worth losing damage on a combo like Bee said. If you throw them out of the corner to try mindgames, you end up potentially screwing yourself over. It's not worth it to even consider that. There really is no reason to not mash throw tech towards the corner when you're getting combo'd, and I imagine people are gonna start doing it more often since a lot already are.

Midscreen throw resets are the best use because that's when they actually have to guess.