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Match Footage - High Tech Yo did you guys catch that awesome High Tech Jacqui on stream?

Pan1cMode

AUS FGC represent!
Absorbing a projectile should give her a free charge in HT, or refresh her charge if she's at level 2.
I wanted to put this in, but I think it'd be much harder to do than the simple things I've asked for.

People are complaining saying I want an OP character. Thing is, these changes wouldn't even make High Tech top tier, they'd just allow her to actually compete.
 

WidowPuppy

Attack pekingese
I wanted to put this in, but I think it'd be much harder to do than the simple things I've asked for.

People are complaining saying I want an OP character. Thing is, these changes wouldn't even make High Tech top tier, they'd just allow her to actually compete.
Agreed. And HT still has a higher execution barrier than other characters along with minimum damage without charges. Really hoping for the SLIGHT universal changes suggested in this thread to be considered. Won't mention any names, but... I know of a few of the highest level players in MK who like and use Jacqui, but not in tournament. This is a decision that's been made because they are thoroughly familiar with how some of her weak points make most match ups in their opponents favor. This will also get worse in time as other characters receive slight buffs.
 

WidowPuppy

Attack pekingese
That was always one of my worst MUs before I dropped Jacqui. He just blows her up at every range. Even after the buffs, she's still pretty unusable. I went back to her last night after having played nothing but Jax for quite a while, and it was like going from Sonya to Kano in MK9. Her limbs are just too short and her pokes are just too awful. If she had a decent d4 then she could at least keep people in check, but as it stands she's a garbage character in a game full of godly characters.
Oops... wrong thread. :DOGE
 

rev0lver

Come On Die Young
I think high tech is fine, the only thing it needs is for cancels into 33~bf2 to work properly, and slightly decreased recovery on gauntlet charge
 

Pan1cMode

AUS FGC represent!
I think high tech is fine, the only thing it needs is for cancels into 33~bf2 to work properly, and slightly decreased recovery on gauntlet charge
She's not 'fine'. Low tier in a game with Tanya, Raiden, D'Vorah, Cassie, Erron, Jac and Quan is not 'fine'.

You went through Lex vs. Zod in Injustice, do you really wanna go through that again with Jacqui vs. Liu?

Again, the changes in the OP wouldn't even make her 'top tier' it would just make her not a shitter.
 

rev0lver

Come On Die Young
She's not 'fine'. Low tier in a game with Tanya, Raiden, D'Vorah, Cassie, Erron, Jac and Quan is not 'fine'.

You went through Lex vs. Zod in Injustice, do you really wanna go through that again with Jacqui vs. Liu?

Again, the changes in the OP wouldn't even make her 'top tier' it would just make her not a shitter.
Yeah I think she's fine, she just needs more work put in. I think she has more potential than to be just labeled low tier. That's what makes her more interesting. I'd rather her need work put in than add things to make braindead aspects to her game. I'd be playing all high tech right now tbh if it weren't for the combo bug
 

Rip Torn

ALL I HAVE IS THE GREEN.
Yeah I think she's fine, she just needs more work put in. I think she has more potential than to be just labeled low tier. That's what makes her more interesting. I'd rather her need work put in than add things to make braindead aspects to her game. I'd be playing all high tech right now tbh if it weren't for the combo bug
I respectfully disagree. There is no work you can put in to account for all her downsides, especially in her bad variations. You can't put in work to account for her bad wakeups, bad punishment and bad anti-airs.

Also, b33~bf2 suddenly doesn't work as it used to, so add that to the list.
 

Pan1cMode

AUS FGC represent!
I respectfully disagree. There is no work you can put in to account for all her downsides, especially in her bad variations. You can't put in work to account for her bad wakeups, bad punishment and bad anti-airs.

Also, b33~bf2 suddenly doesn't work as it used to, so add that to the list.
her bad range, her bad armoured moves (not one launches or is safe or even close to safe), her bad pokes, her bad aerial attacks...
 

Pan1cMode

AUS FGC represent!
Yeah I think she's fine, she just needs more work put in. I think she has more potential than to be just labeled low tier. That's what makes her more interesting. I'd rather her need work put in than add things to make braindead aspects to her game. I'd be playing all high tech right now tbh if it weren't for the combo bug
I'm curious, which of the buffs in the original post makes her top tier or close to the likes of Raiden, Tanya, Cassie or D'Vorah?

Honestly, even with everything in the OP, and the fix to 33~bf2, can you honestly say she would be as good as/better than the top 10 best characters?
 
I think you want a bit too much. All she needs is a 9frame d2 the hit vox has been improved already I think.

An armored df2 or safe bf 2 . f121 on hit would be cool too. But that's it really . I could really make her work with that I think .

A bf1 that hits mid or is safer would be great too make her have to charge to gauntlets for it go to make it not as op
 

Pan1cMode

AUS FGC represent!
I think you want a bit too much. All she needs is a 9frame d2 the hit vox has been improved already I think.

An armored df2 or safe bf 2 . f121 on hit would be cool too. But that's it really . I could really make her work with that I think .

A bf1 that hits mid or is safer would be great too make her have to charge to gauntlets for it go to make it not as op
Your changes would still not solve how she struggles greatly with pressure and struggles at all distances in high tech. Her main footsie tools (b14 and f12) are slower and have worse range than many other character's footsie tools. She lacks the pokes to help her in the neutral, her gauntlet charge would still be hella slow, QUICK burst would still be slow... like seriously, she needs much more than you're proposing.
 
Your changes would still not solve how she struggles greatly with pressure and struggles at all distances in high tech. Her main footsie tools (b14 and f12) are slower and have worse range than many other character's footsie tools. She lacks the pokes to help her in the neutral, her gauntlet charge would still be hella slow, QUICK burst would still be slow... like seriously, she needs much more than you're proposing.
I didn't mention this here yet not sure if others are aware but she can get a lvl 2 quick burst off a b14 and f12. The only way to get out of this is to armor or backdash.

This works great in the corner when they have no meter as lvl2 Qb leaves you at plus 12 -14 which allows you to essentially loops it till they gain meter.

You can also run after a lvl 2 Qb and jail them with 1 or a raw d4 to jail them as well.

For her spacing issues you can play footies with her d4 canceling it periodically with Qb.

If d4 hits u can get a walk up f12 to pressure them back into the corner.

Was going to make a video to explain all this and a bit more but my laptop is down :(
 

Sao87

@thedigitaldojo
Really wanted to use Jacqui as my main but every single character mashing out whatever they want vs t-rex arms makes it too difficult to care about the character.

A projectile might help. Maybe one she can shoot slowly in the air and quickly on the ground.
 

JustinXavier21

The rose that grew from concrete
I think the requests ask for two much without actually fixing her...there are several really solid suggestions, but I only really agree with:

1. Buff the absorb on tech shield (1/4 bar is definitely fair). Don't change the speed, 1/4 bar is fine.
2. Change the 4u4 command (D+F4 sounds reasonable).
3. exBF2 - safe on block +2 even. It's an unusable joke right now. This also means they don't need to change the VO...
4. Hi Tech: Gauntlet Charges - Level 2 charge time refreshes each time a charge is gained. BF1 builds a single charge (reduce HT BF1 damage if you must). DF2 absorb builds a single charge. Speeding up charges doesn't do all that much for her, but KEEPING her charge would help a lot and differentiates her from the other charge characters.
5. Shotgun: DF2 should be +7 on hit (allowing for a S1 follow up if you're close enough). Previously this allowed for her infinite - easily solved, just make it knockdown on a second loop like Kano's Eye Laser. If it hits at range, at least we'd be on plus to get in and do something.

Some of the other stuff looks good on face value but doesn't make sense to me:
D2 - there's nothing that will help this move. It's just how it is - characters like Jax who have huge sweeping uppercuts still have players complaining about them...AA in this game is generally weak, but Jacqui has an excellent run and an amazing walk speed. Just get out of there!
D3 - can't be fixed with speed. If you block Cassie's D3 and press yours afterwards, you will be hit despite being on a 4 frame advantage. It could come out in 4 frames and still suck most of the time. The range and hitbox suck...I'm happy to just deal with it at this point.
QB - I don't see the point in speeding it up...I'm trying but it just doesn't take us anywhere. The point of this variation seems to be in frame trapping the opponent, landing unblockable DD4's and massive damage in the corner from level 2 QB combos. She'd already be fine if we just had more charges...the above suggestion does that in a fun and pretty balanced way.

If you want her to play like Liu Kang, play Liu Kang. If you want her to play like Johnny, play Johnny.
 

LEGI0N47

I like to play bad characters
I think High Tech is the coolest variation personally. But yeah it's super high execution compared to so many other chars that get way more with less.

Also you will prob have as much success as my community has with our char when you have random players who don't use them and commentators calling her "really good" at every round turn because that's what they heard or they've seen a good player mop up a lesser skilled opponent or one who didn't know the MU.
 

GRieVeR_SKeiTH

bad player
x move needs to be x frames because it supports my idea of the characters design/meta -I fucking hate this thought process
shutup @rev0lver shes not fine, SHE DOESN'T HAVE ANYTHING THAT MAKES HER FINE IN A GAME w/ toptier blahblahblah -sigh

just fix her hitbox issues and make it so her combos work properly and yeah she'll be "okay", sorry you have short normals and a weak antiair
 

SaltShaker

In Zoning We Trust
Jacqui. One of the select few characters that is more shitty than Kano.

-Range so weak that every match feels like you're fighting Stretch Armstrong. (Bottom 1)
-Slow, shitty normals. (Bottom 3)
-Most string are shitty. Plus on block, but shitty strings.
-Useless EX move.
-Laughable air to air normals (Bottom 2)
-Free like a bird to crossups.
-Suspiciously bad armor moves (Bottom 2)
-Second worst WU game in MKX (Bottom 2)
-Disgraceful AA's. (Bottom 3 in FA, Bottom 1 in other variations)
-Zoning punishable mid screen by half the cast.
-An unusable variation.

+High damage combos. (Top 5)
+Safe 50/50 starter. -Rangeless B3.
+Generally safe all around.
+Strong corner game. (Top 5)

Needs no buffs? Have people seen what the roster in MKX can do? lol
 
i played some high tech jaqui and i felt she was pretty good... you just gotta realize she has a more defensive approach, in the eutral, even though she has cancels. you constantly should be charging to keep your opponent out. the only thing lackey about her is the high startup on the absorb.
 

THTB

Arez | Booya | Riu48 - Rest Easy, Friends
Like...literally only 2 of the suggested changes had anything to do with High Tech, but this is labeled a thread for High Tech Jacqui.

10 point infraction for false advertisement. :DOGE

But no, seriously, I want to say change her if she's that bad, but I look at the complaints, and then see Revolver going "I literally just want one change". Considering what's going on with the Reptile players, I kinda wanna see what's up with her more, considering nobody even really knows what the character is capable of besides the 2 people that play her.