reading back over my 1st post it does sound a bit smart without a tone of voice
so ill try again....
why does a d2 with MAYBE the best hitbox in the game need a 4 frame increase?
why should 114/112/air hammer/cyro f211 all be made safe?
and on top of 4 safer options why should then 3 more advantage options be given so you can go into a damage decrease with no risk or advantage?
why should 111 be made overhead? that you want 114 safe that means he'll have a near safe vs whole cast overhead/low off that string, why is that needed?
the mb ice ball thing i think is more your own hangup that the move doesnt work like you thought it would rather than it not working right as designed.
i recall you blowing me up before the game came out saying how i didnt understand sub zero will be destroying near every projectile in the game on reaction when all i said was i hoped mileena's low sai went under ice ball
if you can explain why subby
needs these things please do, i have very little knowledge on unbreakable for example