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Option Select Tech (Poking, Normals, Specials Input While Holding Block) - Seems Legit...

Matix218

Get over here!
I despise this kind of thing.

If you are taking the risk to do a frame perfect poke in between pressure it should be just that, a RISK. You should not be able to mash a fast poke while still blocking. Also frame perfect pokes/special reversals should require timing and practice, not inputting the move while still being able to block. If we want our game to require high level skill and execution and to reward the players who put in time to learn to nail gaps/just frame punishes we should not be happy about this find. Hopefully NRS will address this in a patch making you be forced to release block for these pokes/specials to come out. I have faith that they will because it is clear they want this game to have a massive tournament following with ESL and whatnot.
 

chemist4hire

I Got Guiled
I despise this kind of thing.

If you are taking the risk to do a frame perfect poke in between pressure it should be just that, a RISK. You should not be able to mash a fast poke while still blocking. Also frame perfect pokes/special reversals should require timing and practice, not inputting the move while still being able to block. If we want our game to require high level skill and execution and to reward the players who put in time to learn to nail gaps/just frame punishes we should not be happy about this find. Hopefully NRS will address this in a patch making you be forced to release block for these pokes/specials to come out. I have faith that they will because it is clear they want this game to have a massive tournament following with ESL and whatnot.
I dont think its an easy fix, because doing what you describe would make doing EX moves and xrays not possible. It would probably be a bit more involved.
 

Chaosphere

The Free Meter Police
I despise this kind of thing.

If you are taking the risk to do a frame perfect poke in between pressure it should be just that, a RISK. You should not be able to mash a fast poke while still blocking. Also frame perfect pokes/special reversals should require timing and practice, not inputting the move while still being able to block. If we want our game to require high level skill and execution and to reward the players who put in time to learn to nail gaps/just frame punishes we should not be happy about this find. Hopefully NRS will address this in a patch making you be forced to release block for these pokes/specials to come out. I have faith that they will because it is clear they want this game to have a massive tournament following with ESL and whatnot.
Dude, it's not like you're invincible while the poke is coming out. It can still get blocked and punished. Or they can go for something else knowing you're trying to poke out. This doesn't change meta at all. This just won't allow people to do shit similar to Kabal's 2~ndc over and over again on high hitbox characters.

I actually love this. People will have to play smarter on both ends (defending and attacking).
 

Doombawkz

Trust me, I'm a doctor
I despise this kind of thing.

If you are taking the risk to do a frame perfect poke in between pressure it should be just that, a RISK. You should not be able to mash a fast poke while still blocking. Also frame perfect pokes/special reversals should require timing and practice, not inputting the move while still being able to block. If we want our game to require high level skill and execution and to reward the players who put in time to learn to nail gaps/just frame punishes we should not be happy about this find. Hopefully NRS will address this in a patch making you be forced to release block for these pokes/specials to come out. I have faith that they will because it is clear they want this game to have a massive tournament following with ESL and whatnot.
It is a risk.
Believe it or not, I actually did know about this. Kinda necessary to make Shinnok work at all, those 6 frame b.3 punishes don't make themselves.
However, I'm equally inclined to stress that anyone who knows about this can play around it easily. Frame-gaps into full-combo punishes, frame traps, its injustice-age stuff where you'd just have to sit and take it because your options to avoid it are nulled if you risk it.

Not to put down Ribbz, its great that he found and posted it first, probably knew it before even I did, but there is a fair amount of risk to all of this.
 

Matix218

Get over here!
I dont think its an easy fix, because doing what you describe would make doing EX moves and xrays not possible. It would probably be a bit more involved.
Hmm, I just don't think you should be able to poke a string with a gap in it for free with no risk. It makes those strings automatically useless
 

RiBBz22

TYM's Confirmed Prophet/Time-Traveler
Added a 2nd quick video to the OP to show interrupting string gaps with specials while holding block. Keep in mind this will only work on string gaps or during special cancel windows that can be interrrupted by a non-EX move, since obviously you would have to let go of block and hit it again with the command to do the EX version...

 

mountlover

My fingers hurt.
Hmm, I just don't think you should be able to poke a string with a gap in it for free with no risk. It makes those strings automatically useless
It's not no-risk per-se, you're gambling that the gap in the blockstring is larger than the startup of your poke.

Ofc it's not as easy to put intentionally small gaps in blockstrings in this game...
 

Matix218

Get over here!
It's not no-risk per-se, you're gambling that the gap in the blockstring is larger than the startup of your poke.

Ofc it's not as easy to put intentionally small gaps in blockstrings in this game...
But if you know what the gap in the string is and you know your fast poke is faster it would pretty much be a guarantee right?
 

zaf

professor
Damn... I am literally uploading a video now for this lol

@RiBBz22

Ill still make a thread for this because I have other information that goes alongside this.
 

SHAOLIN

内部冲突
I despise this kind of thing.

If you are taking the risk to do a frame perfect poke in between pressure it should be just that, a RISK. You should not be able to mash a fast poke while still blocking. Also frame perfect pokes/special reversals should require timing and practice, not inputting the move while still being able to block. If we want our game to require high level skill and execution and to reward the players who put in time to learn to nail gaps/just frame punishes we should not be happy about this find. Hopefully NRS will address this in a patch making you be forced to release block for these pokes/specials to come out. I have faith that they will because it is clear they want this game to have a massive tournament following with ESL and whatnot.
You must haven't play Street Fighter 4 huh?
 
I despise this kind of thing.

If you are taking the risk to do a frame perfect poke in between pressure it should be just that, a RISK. You should not be able to mash a fast poke while still blocking. Also frame perfect pokes/special reversals should require timing and practice, not inputting the move while still being able to block. If we want our game to require high level skill and execution and to reward the players who put in time to learn to nail gaps/just frame punishes we should not be happy about this find. Hopefully NRS will address this in a patch making you be forced to release block for these pokes/specials to come out. I have faith that they will because it is clear they want this game to have a massive tournament following with ESL and whatnot.
I don't think this is true.

You can't say it takes away from the skill of the game to be able to punish easier, if you don't also accept it takes away from the skill of the game to be able to get away with using unsafe moves more often.

It doesn't remove an aggregate of skill from the game, it just changes where the skill is being demanded. In this case, punishing is easier, but throwing out unsafe moves and trying to go with impunity is more difficult.
 

Matix218

Get over here!
I don't think this is true.

You can't say it takes away from the skill of the game to be able to punish easier, if you don't also accept it takes away from the skill of the game to be able to get away with using unsafe moves more often.

It doesn't remove an aggregate of skill from the game, it just changes where the skill is being demanded. In this case, punishing is easier, but throwing out unsafe moves and trying to go with impunity is more difficult.
That's a really good point