8cto
Blake Griffin's Chariot
Connects for 28%Ok one last one
Ji2 f2 db1 d2?
Connects for 28%Ok one last one
Ji2 f2 db1 d2?
Then the 50/50 livesConnects for 28%
Yes that's goodAight so after @CryophobIKroniK posted that uppercut combo a few posts up, I got an idea to combine that with 22 to get standing resets in the corner. Video is rendering now, should be uploaded and ready in 2-3 hrs assuming no catastrophes happen.
Combo for possessed looks like this: Any starter (B32, 421, 21, b1, etc.) into EX DB4B, Instant NJP, Instant JI.2, Instant d2 out of corner, 22 back into corner. Both characters are at 0 and you're at great range to mix up with low, grab, poke, or once they know what's happening armor bait/AA or whatever
Could be sick, maybe it's trash, iunno, play with it and see how you like it, im sure that there are ways to make this work for balanced, but as always it seems like kenjutsu can get fukt and probably not be able to use this at all QQ
You can't NJP directly out of run. You should block cancel then NJP.(balanced) f32 db1~RN f32 bf1/db1 32%. 36% if you EX the last bf1/db1
(Possesed) f32 EX db4 f32 bf3 35% or f32 EX db4 f32 EX db4 43 bf3 47%
this is all mid screen. also how do you Njp during a Run?
I think the frames to connect this is about the same as the rk D1 in kenjutsu but, for me, it is visually harder to time.Those uppercut combos are fucking hilarious. Also db1 into d1 in the corner is a pretty nasty link -- are you able to hit that consistently?
Yeah its pretty strict but I can hit it offline pretty consistently.Those uppercut combos are fucking hilarious. Also db1 into d1 in the corner is a pretty nasty link -- are you able to hit that consistently?
1 - x or squareHello All!
Noob here so go easy on me. I hope i dont bother you guys which what i know for you is a really basic question. But im starting and really wish to get better at this.
i read ~ is a cancel. But i dont get understand what you mean, when you place right after a string. I know with a Special is hitting R2 (PS4), but...
Eg. your starters, what does these cancel mean? what im i supposed to do?
b1~rk,
114~rk,
Thanks in advance.
Thanks for your answer Gunlag18!.1 - x or square
2 - y or triangle
3- a or cross
4 - b or circle
It means you press back x or square then right after you do that do down back x or square which is known as rising karma (rk). This is called canceling a normal. You input a special move while a normal is out and it combos them.
Pressing r2 or whatever your block is while you input a special is called an ex. So it might be something like b1 ~ ex db1. This means you need to press your block as you hit the x or square to enhance It. Also you might see something like db4 mb. Mb is some thing called a meter burn where you hit the block button after the special move has started to get a different effect then pressing it at the start.
Hope that helps some
Ok. Thanks! any advice on the Rk after 114 with ninjutsu?it's called a cancel becuase you're cancelling the recovery animation of the 114 where you return to standing in order to instantly do a special, there is in fact an animation cancel happening
Oops! My bad KENJUTSU!!!!!!ninjutsu?
TFW you can't block cancel in MKXYou can't NJP directly out of run. You should block cancel then NJP.
Sorry if I used the wrong term, but you can cancel run with block.TFW you can't block cancel in MKX
Kenshi's all about those jab combosAbout Kenjitsu in the corner: f2,ex df1,1,1,1,1,1,1,1,43,bf3 40% (yes, 7 fucking jabs)
Eh, how are you getting 7 jabs? I max at 4 and even then I can't connect the 4, 3.About Kenjitsu in the corner: f2,ex df1,1,1,1,1,1,1,1,43,bf3 40% (yes, 7 fucking jabs)