TylorJockin
You don't impress me.
Anyone have an idea as to what The Kahn is suppose to do against Full Auto Jacqueline? This MU seems impossible lol I need some big time help
i found if u duck the reg and she EX's it for the rocket , a well timed jump will dodge the rocket and u can punish with j2 into combo, for cassie.Be prepared to not be helped at all. That's what tym is all about.
Neutral duck, block of its meter burned. Run after if it's not meter burned. Duck block quickly in case of the low launcher when you get close.
I have similar problems with Cassie.
Also good advice would be to just watch rico/CDjr they tend to play Kotal/Jaqui against each other often enough.Be prepared to not be helped at all. That's what tym is all about.
Neutral duck, block of its meter burned. Run after if it's not meter burned. Duck block quickly in case of the low launcher when you get close.
I have similar problems with Cassie.
Yeah. But full screen that's not going to connect. I'm just soaking in general about closing the gap. Getting jump happy is bad to because of her anti air blast to.i found if u duck the reg and she EX's it for the rocket , a well timed jump will dodge the rocket and u can punish with j2 into combo, for cassie.
yeah i play dabs, its just thats one of the better ways to punish the ex one imo.Yeah. But full screen that's not going to connect. I'm just soaking in general about closing the gap. Getting jump happy is bad to because of her anti air blast to.
I played the shit out of this mu (cassie v. Jackie) against @Joker8417 And feel I got pretty good at getting in.
Try Kotal Kahn against a Katana spamming fans. Its extremely hard to even remotely close to her.
watched for 2 seconds can see all your flaws.
Nah bruh it's a 2-8 MU.I wouldn't duck and dash. Duck and walk. Dashing takes too long, and there is that dumb problem where it's easy to accidentally turn it into a run (NRS, please, dedicated run button!)
I honestly had a match that looked exactly like that. I was totally forgetting walkspeed was no longer like in Injustice.
Kotal's walkspeed is good enough to get in.
I agree, but maybe they're new to fighting games, so maybe we can give tips so they stick around longer?Holy fuck these threads are getting out of hand.
D4/D3 the gun shots, block or armor the rockets. Why would you wanna give the bitch more meter?Be prepared to not be helped at all. That's what tym is all about.
Neutral duck, block of its meter burned. Run after if it's not meter burned. Duck block quickly in case of the low launcher when you get close.
I have similar problems with Cassie.
Mods should have closed the thread here, problem solved.Ah okay, I didn't realize it was duckable, thanks ya'll!