Oh yeah, I keep forgetting about his Kano Ball. If that doesn't anti-air, I really don't see the point in it. We see it whiff against Reptile, so it looks like you've got to space it correctly or eat a combo. If it's unsafe on block, I doubt you'll see it used much, as his other tools are just seemingly better at every range.I wonder though if you can hold that button for very long and while you're holding it can you make any other inputs? Would hitting the block button release that button?
I think you forgot that ball smash one he does too. You can control the distance on it apparently.
I know in other games with held inputs as long as you hold that input you're free to use other moves; look at Zero in UMvC3, that's his whole gameplan. I have a feeling Takeda players will need to get comfortable playing with that held input.