Am I the only Sonya player who doesn't go for a
/
combo?
Yeah, it's fast and it's pretty useful to keep pressure. But
scales the combo badly, and kills any possibility of a effective followup. I barely use it.
isn't useful at all IMO. A 3 hit combo that resets and gives the opponent the chance to block any attack that could come afterwards? No, thanks.
I think that
+ Special Move (specially the Cartwheel) is way more helpful. But unfortunately it doesn't give you much time for hit confirmation.
I mostly go for a
. Even though it doesn't have a good reach (missing the
isn't rare), it's quite fast, and if it succeeds your opponent is done.
Oh yeah, one more thing:
Thanks to Wonder_Chef's video, I'm now able to do
59% Midscreen (54% Meterless, I think) and
66% Wall combos! YES!
I'll try to record it later! :horse: