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Street Fighter V General Discussion

GAV

Resolution through knowledge and resolve.
His mp is designed for little closer than jump distance jump-ins and crossups, it works just fine for its purpose.

MK and HK I assume are for farther jumps.
I guess. It can't be compared to the characters with really good anti-air - which is everyone else in SFV.
 

Qwark28

Joker waiting room
I guess. It can't be compared to the characters with really good anti-air - which is everyone else in SFV.
Few chars have really good anti air. I can name you at least 5 that can't do anything vs particular jump spacing/buttons.
 
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GAV

Resolution through knowledge and resolve.
Few chars have really good anti air. I can name you at least 5 that can't do anything vs particular jump spacing/buttons.
Have do it all Anti-Airs with Specials...
Ryu
Ken
Necalli
Cammy
Lauren
Nash

Can Anti-Air with Normals...
Nash
Ryu
Ken
Bison
Dhalsim
Karyn
Birdie
Chun Li
Mika

Have great Air-to-Airs...
Chun Li
Bison
Dhalsim
FANG
Ryu
Nash
Mika
Vega
 

B. Shazzy

NRS shill #42069
im pretty sure every character can antiair reliably in most situations. the problem for karin is hers trades like 75% of the time
 

Qwark28

Joker waiting room
Have do it all Anti-Airs with Specials...
Ryu
Ken
Necalli
Cammy
Lauren
Nash
Nash doesn't have an invincible anti air.
Laura's DP hits too diagonally to anti air some jumps, not reliable vs close jumps.

Same with Necalli, no hitbox above his head means that you can't anti air jumps from certain angles.


Can Anti-Air with Normals...
Nash
Ryu
Ken
Bison
Dhalsim
Karyn
Birdie
Chun Li
Mika
All of these except Birdie's have ranges where they can be jumped on.

Have great Air-to-Airs...
Chun Li
Bison
Dhalsim
FANG
Ryu
Nash
Mika
Vega
Can still fail vs certain jumps.
 
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buyacushun

Normalize grab immunity.
im pretty sure every character can antiair reliably in most situations. the problem for karin is hers trades like 75% of the time
Couldn't you command dash under a jump in? Idk how her jump attacks work for A2As but I figured with her good ground buttons that just dodging a jump in (and cornering your opponent) would be good enough.
 

exflyingbooty

This dream has a sad ending
Have do it all Anti-Airs with Specials...
Ryu
Ken
Necalli
Cammy
Lauren
Nash

Can Anti-Air with Normals...
Nash
Ryu
Ken
Bison
Dhalsim
Karyn
Birdie
Chun Li
Mika

Have great Air-to-Airs...
Chun Li
Bison
Dhalsim
FANG
Ryu
Nash
Mika
Vega
Laura's j.mp and laura's s.mp say hi, also i like using her j.hk as an air to air sometimes too(a lot of the time, all the time lol)
 
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Wetdoba

All too easy...
Birdies cr.mp is a solid anti air overall but when Im on the magic pixel I hesitate to use it sometimes though because Im scared of trading
 

TotteryManx

cr. HP Master
Have do it all Anti-Airs with Specials...
Ryu
Ken
Necalli
Cammy
Lauren
Nash

Can Anti-Air with Normals...
Nash
Ryu
Ken
Bison
Dhalsim
Karyn
Birdie
Chun Li
Mika

Have great Air-to-Airs...
Chun Li
Bison
Dhalsim
FANG
Ryu
Nash
Mika
Vega
Rashid's cr. mp is a solid anti air in the right spacing. The only thing beating it out is air specials like dive kicks and such.
 
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EMPRESS_SunFire

Regina George of discord
Have do it all Anti-Airs with Specials...
Ryu
Ken
Necalli
Cammy
Lauren
Nash

Can Anti-Air with Normals...
Nash
Ryu
Ken
Bison
Dhalsim
Karyn
Birdie
Chun Li
Mika

Have great Air-to-Airs...
Chun Li
Bison
Dhalsim
FANG
Ryu
Nash
Mika
Vega
Laura's st. MP and Cammy's st. HK are good AAs as well.
 
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RoboCop

The future of law enforcement.
Administrator
Premium Supporter
Does anyone know how to get a Hitbox working on the PC version?
 

Jaiyson

100% Jamaican
Is Karin cross-up still a thing after her EX Shoulder - sMP/sHP into dash? I cant seem to get the dash to cross-up in this set-up? Is there a special way to input this to get it off consistently? Help Please! :(
 

RoboCop

The future of law enforcement.
Administrator
Premium Supporter
To any PC Hitbox users: I managed to get mine to work by holding down MP (2nd button from left on top row) as I plugged it into my PC, which causes it to boot in 360 Mode.
 

kaseyk

Noob
How come Rashid players do not utilize his + frames? Every video I see people are doing fmp and cr. HP and odd things. Standing jab, standing strong, standing lk, cr. lp, and cr. mp all leave you at advantage and I'm rarely seeing it.

I think its just most of us Rashid players are noobs still lol . i feel all those plus frames are more of a block string aside from st.Hp . I need more practice on safety in this game still in mkx assault mode .

I got the worst beating I've taken yet earlier by a gold Laura . Who was saying she is bad ? 1 touch death from her it felt like . Actually wiped my first bar before i realized what happened and i thought i was in control . Thought i had a good handle on the mu i was way wrong . she has a nasty oki and corner game .
 

EMPRESS_SunFire

Regina George of discord
I think its just most of us Rashid players are noobs still lol . i feel all those plus frames are more of a block string aside from st.Hp . I need more practice on safety in this game still in mkx assault mode .

I got the worst beating I've taken yet earlier by a gold Laura . Who was saying she is bad ? 1 touch death from her it felt like . Actually wiped my first bar before i realized what happened and i thought i was in control . Thought i had a good handle on the mu i was way wrong . she has a nasty oki and corner game .
Her oki is probably her best asset, but a lot of people don't really know the MU and get hit by 500 command grabs, once you start challenging her command grab it becomes fair. Her neutral is very bad, once she gets knocked down she is a dead fish since she doesn't have any invincible moves, her backdash is eh and her armor gets stuffed easily since it doesn't have armor until the third frame. Her corner game is pretty much the same as her midscreen game, it's not like she has Chun Li's normals to completely lock some characters in the corner. FTR I feel like she does well against Rashid, I know it's very early to talk about MU numbers but you can tell when a MU is hard or not.
 
I'm curious as to which of Ryu's hadoken is un-blockable? Is it his critical art while on v-trigger? Or exHadoken while on v-trigger? Or both?