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Strategy - Thunder God My thunder god MU list

DreadKnight1

Beaten, by this mere man
Ill justify my opinions if asked why i think a mu is what i wrote.
things to note:i
1.I've rounded to the nearest integer
2.I dont have extensive MU experience against EVERY variation
3.I'd put raiden in top 3
4.i very rarely drop the LRC and can option select the overhead
5.I'm human and these are my opinion not facts
6.This is TYM take it with a grain of salt (kappa)

Jason:6-4 unstopable and slasher,5-5 relentless
kung lao:5-5 against tempest and buzzsaw, 6-4 against hat trick
jax:5-5 against all variations
sonya:6-4 against all variations
kenshi:6-4 against all variations
kitana:6-4 against all variations
scorpion:6-4 against all variations
sub zero:6-4 against cryomancer,7-3 on unbreakable and 5-5 on grandmaster
mileena:6-4 against all variations
takeda:6-4 against shirai ryu and ronin,7-3 vs lasher
cassie cage:5-5 against all variations
jacqui:5-5 in full auto,6-4 against the others
kung jin:6-4 against archer one,5-5 against shaolin and bojutsu
tanya:5-5 against kobu jitsu and dragon naginata, i'm on the fence about 5-5 or 4-6 for pyromancer
predator: loses to HQT 4-6, goes even with hunter and warrior(maybe even beats warrior)
Shinnok:5-5 against necromancer 4-6 against necromancer/bone shaper
kano: (not too sure)6-4 commando and cutthroat,5-5 vs cybernetic
johnny:6-4 against every variation
Erron Black: 6-4 against gunslinger and marksman,5-5 against outlaw
liu kang:5-5 against flame fist and dragons fire,6-4 vs dualist
ermac:6-4 against master of souls,7-3 against mystic and spectral
Kotal kahn:6-4 against all variations
reptile:6-4 against all variations
ferra torr:6-4 against all variations
d'vorah:5-5 vs swarm queen,6-4 against venomous and brood mother
Raiden:6-4 master of storms and displacer,5-5 mirror duh
quan chi:sorceror and summoner 5-5(but first touch is GGs and if in corner him its 8-2/7/3),warlock is 6-4
Goro:7-3 across the board, 2 hits of armour on punchwalk doesnt even really help...

discuss,i'm open to criticism(as everyone should be).

@GGA Dizzy
@Nivek
@Tim Static
@raidens everywhere

Edits:
Vs relentless has been changed to 5-5
Vs brawler now 5-5
Vs balanced kenshi now 6-4
Corrected my mistake and added shinnok numbers which I accidentally deleted-_-
Vs bone shaper has been changed to 4-6
 
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YoloRoll1stHit

Publicly Educated
Raiden vs Mileena piercing is like 8 - 2 because she cannot use F12 string on you. The 2 whiffs 100% of the time on block SOMETIMES IT EVEN MISSES WHEN THE FIRST HIT HITS and you can always punish it for a free combo. She then must use the very unsafe F143. F1 is a double hitting normal that she uses to break armor on wake up. This means: when you got knocked down by her somehow, you are free to get up to do whatever you want, if she wants to stuff your armor she must take hella risk
 

Braindead

I want Kronika to step on my face
I'm sorry I haven't had the chance to play a great ancestral Jin and other rarely played character in a long set. It's based off what I know not random numbers
Why do you feel you have to throw out numbers this early? Can't people just continue building on their MU experience and flesh things out first?

TYM's obsession with MU numbers is just weird.
 

DreadKnight1

Beaten, by this mere man
Raiden vs Mileena piercing is like 8 - 2 because she cannot use F12 string on you. The 2 whiffs 100% of the time on block SOMETIMES IT EVEN MISSES WHEN THE FIRST HIT HITS and you can always punish it for a free combo. She then must use the very unsafe F143. F1 is a double hitting normal that she uses to break armor on wake up. This means: when you got knocked down by her somehow, you are free to get up to do whatever you want, if she wants to stuff your armor she must take hella risk
OR you use that unsafe string as a 50/50 into low sais and neutral duck on wakeup because all his wake ups are high, also shockerEX is punishable on block so even if you just block on my wakeup and read correctly you'll still full combo punish me.the whiffing strong will probably be fixed in a coming update though
 

DreadKnight1

Beaten, by this mere man
Why do you feel you have to throw out numbers this early? Can't people just continue building on their MU experience and flesh things out first?

TYM's obsession with MU numbers is just weird.
Doesn't take me a year to say my opinion confidently about a character I've mained from the start...If it was up to you almost nobody would know any mu numbers outside their character until the very last patch of the game I take it then. There's nothing wrong with early-ish discussions but if you don't want to contribute don't click the thread.i don't post to please anyone i post to learn
 

BlackJackSnack

Bags of mostly water
I'm not crazy about having a MU chart with numbers yet (especially if you do not have experience in every variation)

Instead I would list the characters and the variations with an explanation of if you think its good/bad and why.

Numbers don't mean anything if there is not enough thought behind it
 

DreadKnight1

Beaten, by this mere man
Can you give logical reasoning on why Jason loses?
i find relentless is his strongest variation and I'm looking again and thinking its 5-5 but for the other two I'm still thinking 6-4. Raiden seems safer than Jason on most of his options and can really abuse that large hurt box in the corner
 
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Baconlord

Proud follower of the church of Cetrion
Why would Raiden 7-3 ethereal mileena and 6-4 her other variations. F1 in ethereal works fine and she can use ex fade to get out of the corner. Ethereal seems like it would fair better then the other variations. I'm not saying your wrong since I have yet to play along set against a good Raiden but I would like to here your reasoning.
 

I GOT HANDS

Official Infrared Scorp wid gapless Wi-Fi pressure
You said you think Raiden is top 3. Where do you think Sub fits? On top of this you are playing a character who can punish Clone on reaction from anywhere on the screen, his electric fingers go straight through the Clone, and he wins on every level of footsies, better poke better range better 50/50, much better chip damage much better connect damage, multiple ways of dealing with Clone, he basically beats Sub Zero at every single range when played right.

This is one of SZ's hardest match ups.



But why am I the one explaining this? You are the ninny who put up a MU list with outlandish numbers, where is your explanation for any of this shit?
 

HeroesNZ

Baconlord's Billionaire Sugar Daddy
I'm curious about why you say Outlaw is 5-5 but Marksman is 4-6.

I wanna run the Erron Black & Scorpion MUs with you but I won't be online until around Thursday.
 

Dizzy

False Information Police Officer
Premium Supporter
NetherRealm Studios
The reason for animosity toward MU charts that just list numbers is because it does nothing to further the understanding of the match. It's generally an arbitrarily determined number based on opinion.

For this reason, I support discussions about matchups, but don't care to much about the numbers behind them, especially early in a game when versions of characters may have only existed for weeks with patches.

If the MU chart had a detailed explanation, I would be all for it. But early in a game's life all MUs are in flux and nothing is self-evident.
 

GAV

Resolution through knowledge and resolve.
This might be a little of course, but I was watching an MKX tournament stream last night when Ketchup's Sorcerer Quan Chi and Nivek's Thunder God Raiden went to battle and it was one of the most amazing and exciting sets I've ever seen. They would each just land one hit and finish the life bar off with their insane combos and seemingly psychic mix-ups. Nivek won and Ketchup was so disappointed because he knew he was playing with Quan Chi at a level that had surpassed what anyone using Quan before him had reached. Props to Nivek as well. It was just absolutely outstanding and breathtaking to watch.

Later on, Mustard's Bone Shaper Shinnok was able to oulast Nivek's Thunder God Raiden in another slugfest. I'm just sad I wasn't able to watch it through to the end.

To not completely derail the thread, it looked to me like Raiden had a favorable matchup against Sorcerer Quan, but was at a slight disadvantage against Bone Shaper Shinnok. I would say its 6-5, 5-6. I think this isn't speculatory either because all three players were playing at the absolute pinnacle of apex players using these three characters.

Update - Mustard ended up winning the whole thing. The whole tournament was played at an eye opening level - at least for me. Props to Mustard for winning it all.

BTW - This wasn't any ordinary local. Watching this tournament has changed the way I view Kombat. I can't wait for EVO now.
 
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DreadKnight1

Beaten, by this mere man
how is raiden 5-5 with balanced kenshi and Grandmaster Sub?
I also think he loses to Jax, Cassie, and kung lao
My sub zero experience says that raiden is very vulnerable against grandmaster in the corner and that b2 is great for playing tootsies with raiden.i can understand the Jax l argument but I've beaten most Jax players I've faced and even the difficult ones didn't feel worse than 5-5. As for cassie I disagree unless you give reason, Kung Lao I can understand but at the same time raiden has the tools to fight him, raiden is a strong vortex character so his spin isn't as prominent for example and also raiden has a high damage output too so they both hurt each other roughly the same per touch.