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Match-up Discussion Alright, here is my Deathstroke matchup chart, would like to hear the thoughts of the community

RM Truth

Unintentional Tier Whore Follow me @TruthRM
yeah I dnt have too much xp vs green arrow, but I wouldn't be surprised if you are right. I'm going to change it to 5-5 until I get some more xp in the matchup.

I personally think its 6-4 Deathstroke. GA seems to have a hard time in both the zoning war, and close up against Deathstroke, and don't even get me started about what happens if he gets him to the corner.
 

Mikman360

Not the Milkman.
EX or not, the fact that he can link them together with a trait is what makes it surprisingly annoying to deal with.
 

Axel_Redd

Vampire Jesus....he wants YOUR blood now!!
i can dodge trait most of the time, maybe it has something to do with how the batman i play against usually plays?
 

Matix218

Get over here!
i can dodge trait most of the time, maybe it has something to do with how the batman i play against usually plays?
If the Batman is mixing it up it is brutal. Also the insane frame advantage on block off of his batarangs, even non ex is ridiculous. Next time you are in the lab have Batman shoot regular batarang at you while you crouch block, then once you block it let go of block and watch how long it takes to stand back up. It is rage inducing
 

Axel_Redd

Vampire Jesus....he wants YOUR blood now!!
then maybe my friend isn't zoning correctly? i dunno, i seemed to be making it hard for him to get in , even with trait.
 

Matix218

Get over here!
Axel_Redd

IMO Batman can only be zoned effectively by DS if the Batman has poor management of his trait. If they use trait correctly they will get in and quite easily. Batman's trait and even his normal strings will beat out your armor on f3 or b3 also so watch out for that too. Usually when a smart Batman with trait is coming in and DS tries to armor out DS still ends up eating full combo and losing a bar that is a total waste. That matchup is terrible. I run it with my brother SKG every day and I can say with confidence that it is a bad matchup for DS without question. The best option in this match is to try to get a quick life lead via first hit/combo and hope you can hit a second combo via vortex since batman does have horrible wakeups. Then just hope you can keep Batman at bay using meter shots long enough for him to have taken some damage on his way in. Batman always has the combo damage advantage and meter advantage in this matchup. Clashes will generally be in his favor most of the time. Its tough

If batman gets an early life lead this match is extremely difficult. At that point the batman can sit back and trade batarangs, mb rangs, and trait with your guns and it is very tough because it forces you to come in to make up the damage which is where he wants you to be in the first place. At that point you really have to go for it and just try to catch him in combo/vortex and get as much damage made up as you can.

Dont ever throw out b1u3 after a blocked j3 on batman because he will blow it up every time with his fast punisher string (forget which string). go for 132 because at least it is guaranteed to come out, safe on block, and if you hit it you get 30% on him.

Also batman's J2 is devastating when both characters are airborne, use j1 much more in this matchup than you normally would because j3 is much less effective against batman's j2 than it is in most matches. I find that j1 is much more effective.

Edit: Also use pushblock if He releases trait and starts a string (assuming you have the meter to spare) because batman players tend to get frusterated if they blow their trait and dont get anything for it. Only do this if they used all three trait bats though or it is not worth the meter imo

general m2dave probably has the most high level experience in this match since i believe he trains with forever king so he can probably add to the input i wrote above.
 

haketh

Noob
I don't see WW being in our favor, I see it 6-4.

She can easily react to guns with counter, IADG disables wakeups, her footsies in both stances are extremely good, she out damages us, and SnS Stance brings chip to pretty much nothing.
 

Mikman360

Not the Milkman.
Axel_Redd

Dont ever throw out b1u3 after a blocked j3 on batman because he will blow it up every time with his fast punisher string (forget which string). go for 132 because at least it is guaranteed to come out, safe on block, and if you hit it you get 30% on him.

Ji3, B1U3 is guarunteed on the entire cast, unless Superman has his super. I proved it in my jump in attack blockstun thread.

haketh
WW can't counter low shots with her wristguards though. She's easier to zone than you'd think.
 

Matix218

Get over here!
Ji3, B1U3 is guarunteed on the entire cast, unless Superman has his super. I proved it in my jump in attack blockstun thread.

haketh
WW can't counter low shots with her wristguards though. She's easier to zone than you'd think.
I must be too slow :( but good to know, I need to practice the exact time to do it I guess. Ill have to check out your thread!
 

Ermaculate_Slim

We are Many but we didnt make MK11 not one
Deathstroke does not lose to batman.That MU is 5-5 at worst.Also the talk about batman's j2 easy solution D2.
 

M2Dave

Zoning Master
Crazy. Hes high mid tier, you must not be playing him right.

Sent from my SCH-I510 using Tapatalk
Your competition sucks if you are winning with Deathstroke.

I have switched to General Zod, who is superior to Deathstroke in almost every way. I use Deathstroke as a secondary character. Deathstroke definitely has a place as a secondary character.
 

Crathen

Death is my business
Deathstroke can hang with WW , jump 3 , carefull gunshots and knowdown pressure make this matchup bearable , Iadg isn't a big problem for him since quickfire already covers the iadg space and in case you block one you get a reversal SF punish , WW slightly wins because she has better midrange safe footsie tools wich outranges everything DS has ( barring gunshots / SF wich are unsafe for low reward ) , better damage and the threat of Airdash.
 

M2Dave

Zoning Master
general m2dave probably has the most high level experience in this match since i believe he trains with forever king so he can probably add to the input i wrote above.
I fought King using Deathstroke. The match seemed very bad. I would successfully zone him half the match. I would then get cornered and lose. There was just no way to get out. It just seemed like there was a bat on the screen every second.
 
I personally think its 6-4 Deathstroke. GA seems to have a hard time in both the zoning war, and close up against Deathstroke, and don't even get me started about what happens if he gets him to the corner.
reasonable explanation, I've played it more now and i'd put it 6 4 DS.
 

Rampage254

Ayy Lmao
So DS vs KF is 6-4 huh? No wonder I seem to have tons of trouble against her, I thought I was just doing something wrong.
 

Mikman360

Not the Milkman.
So DS vs KF is 6-4 huh? No wonder I seem to have tons of trouble against her, I thought I was just doing something wrong.

I like to think it's even. She's really not that hard once you get used to her. Her projectiles are useless against you (reversal QF Iceberg, LS dodge axes), and DS is very able to handle the slide. End your combos with D1 xx Flip, 1 dash, F3 and you'll jump over any slide wakeups, and get a free 50/50 if she blocks. If you choose not to do this, jump back 3 or 1 can catch slides.
 

Rampage254

Ayy Lmao
I like to think it's even. She's really not that hard once you get used to her. Her projectiles are useless against you (reversal QF Iceberg, LS dodge axes), and DS is very able to handle the slide. End your combos with D1 xx Flip, 1 dash, F3 and you'll jump over any slide wakeups, and get a free 50/50 if she blocks. If you choose not to do this, jump back 3 or 1 can catch slides.
Yea I usually just do jump back 1 if I read the slide, I use the F3 here and there, but some KF players I play read that and back dash it. It's just me personally, but I respect the slide way more than I should.
 

RM Jonnitti

Hot Dog
i personally think that flash/DS is 7-3 against him and his worst matchup. flash doesn't have to give any fucks about guns and can just dash in all day after the dash buff and once he's in he has a lot of bullshit plus frames that you cant really do much about other than just block and wait for an opening. you can't do low shots on block then stand shots and try to pop him while hes dashing. hes the only character that stays in your face after punishing guns and if he decides to meter burn it can pop you with a full combo.

KF i actually dont think is that bad of a matchup but is rather a test of reactions. playing against her you shouldnt really do anything other than react to what she is doing. dont be a moron and use low guns. i dont know why everyone has to have this stupid god damn obsession with low guns and if a character can punish it then its the end of the world. stand guns work much better in this matchup because they are more so the "stop moving" button. everything that she has from full screen is reactable to. you can read dashes and pop her with high guns, you can low gun under icicles, punish icebergs with high guns and slide from anywhere farther than a character space and a half a way are reactable and can be jump back punished. also DS has much better aerial space ontrol, with better air normals and air guns available. you both do around the same amount of damage and she doesnt have dogshit for wakeups against jump ins. best case scenario she gets away and is at full screen again and you go back to test your reactions. DS also does much better with interactables and she doesnt really have anything all that amazing to stop you from using the ones in the air. i personally think this match is 5-5 on most stages and on strykers island, watchtower, ferris and themyscira 6-4 DS.
 

RM Jonnitti

Hot Dog
Seriously guys... pick ****ing Watchtower against Nightwing and Killer Frost, or ANYONE who's very low ground based. Never worry about Icebergs, Ground Blasts, or Slides again.

random stages doe. i honestly think it should be the standard. its kinda bullshit that you can pick IMO. esp as a DS player, who is a very stage dependent character
 

haketh

Noob
Seriously guys... pick ****ing Watchtower against Nightwing and Killer Frost, or ANYONE who's very low ground based. Never worry about Icebergs, Ground Blasts, or Slides again.
The problem is they also ahve access to those tools just as you do. And they're reward for getting in is much much much much much more rewarding than DSs blah keepaway. DS only beats bad and unpatients KFs easily. NW is 5-5, KF is 7-3 her favor.