After Slide you can do whatever you want. It's Erron's oki.
After Tackle it's a tad different.
Options after Tackle:
-Mid Coin
-Sand Grenade
-run~d1
-run~f24
-run~f3
f24 and f3 both jail into EXSand Grenade and, midscreen, link into Close Coin (on block). D1 is safe and can be used as a tick-grab. For meterless options consider f24/f3~SOS4. It may be armored but on block does 4% chip, builds good meter, and puts you a safe distance from the opponent.
Things that'll consistently punish strings~SOS4:
-fast, advancing reversals specials
-most armored reversal specials