CanoCano
Noob
There's been talks about buffing Shang for a while now, but i've hardly seen anyone agree on what exactly should be buffed outside of removing the gap in Board Breaker and making Young Form zoning good (but never specifying how), so i wanted to make this thread to see what the common opinion on Shang buffs is
Plus discussing character balance is very fun so long as it doesn't get heated
Here's the list of changes i would make to not only buff Shang but to make him more interesting to play as or against
How would y'all buff Shang Tsung?
Plus discussing character balance is very fun so long as it doesn't get heated
Here's the list of changes i would make to not only buff Shang but to make him more interesting to play as or against
Universal:
- Pulse Check (S124) is now special cancelable on hit
- Deceptive Slash/Spurned Man (B1) now dodges Highs from frame 1 to 20, Cancel Window up to 28f from 20f, startup up to 12f from 10f
- Fatal Incision (B2) now travels further, startup up to 17f from 14f
- Lovetap (B22) now hits Mid
- Laid Low (B223) is now 0 on block
- Femurder (D3) is now 0 on block
- A God's Whimsy (YM.F3) input is now B3, also available in OM
- Kneedler (F4) startup down to 11f from 13f, Cancel Window up to 27f from 23f
- Perfect Form (FB4) can be canceled into off of specials on hit
- Form Stealer (FDB4) can be canceled into off of specials on hit and gives the EX damage buff by default
Young Man:
- Snake Oil (YM.B12) now hits High
- Die-ving For It (YM.F43) Cancel Window up to 28f from 24f and Comboable Hitstun up to 31f
- Spin Kick (YM.F434) now hits High, startup up to 24f from 20f
- Straight Skull (YM.DF1) damage up to 7% from 6%, Enhanced Straight Skull (YM.DF1+BL) damage up to 8% from 6%
- Double Skull (YM.DB1) damage up to 9% from 8.7%, Enhanced Double Skull (YM.DB1+BL) damage up to 10% from 9%
- Triple Skull (YM.DBF1) damage up to 11% from 10.5%, Enhanced Triple Skull (YM.DBF1+BL) damage up to 12% from 11%
- Spinning Spikes (YM.DF2) damage up to 12% from 8.557%, Enhanced Spinning Spikes (YM.DF2+BL) damage up to 14% from 10.925%, both of them can be canceled into Form Stealer (FDB4) on hit
- Bed Of Spikes (YM.DB3) and Enhanced Bed Of Spikes (YM.DB3+BL) can now be canceled into Air Specials on hit and whiff, block advantage down to -15 meterless and +1 EX
Old Man:
- Operation (OM.B12) dodges Highs from frame 1 to 20
- Goal Kick (OM.F3) startup down to 15f from 19f
- Board Breaker (OM.F41) damage up to 5% from 3%, startup down to 14f from 17f
- Nerve Endings (OM.F412) now hits Mid
- Age Before Beauty (OM.F41214) now hits Mid, Block Advantage up to -3 from -6
- Ground Skull (All Meterless Versions) induce greater gravity scaling if used more than twice in a combo
- Ground Skull (All EX Versions) damage up to 9% from 7.718%
- Injection (OM.DB3) can be canceled into Enhanced Up Skull (YM.DB2) at the cost of 1 Bar after the first hit, morphs Shang back to YM when done
- Enhanced Injection (OM.DB3+BL) damage down to 6% from 6.2%
New Moves:
- Up Skull (YM.DB2) is added, a projectile that can be comboed and dash canceled out of, can be guided by pressing Down (Mid) and Up (Far) during start up but it hits Close by default
- Enhanced Up Skull (YM.DB2+BL) is a projectile that works the same way as its meterless version except it tracks the opponent
- You can dash cancel out of the startup after 14f and be active while the projectile is still falling, dash cancel combos are possible
- It takes about 40f for the projectile itself to actually land and it has no Auto Block frames
- The meterless version cannot be dash canceled out of twice in a combo, you need to do the EX version to have two dash cancels in a combo
- When it hits an Airborne opponent they get relaunched like with Quan Chi's air projectiles
- Does 10% damage, meterless hits Overhead, EX hits Mid
- 14f Startup with Dash Cancel, 40f Startup until projectile lands, 20f Active, 17f Recovery, 85f Cancel Window, +35-55 Hit Advantage without Dash Cancel (depends on which frame it hits), +6-26 Block Advantage without Dash Cancel (depends on which frame it hits)
How would y'all buff Shang Tsung?
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